Good day, Agents!
This is one of the core issues that I’ve noticed since the release of Hitman 2. The unlocks (especially the featured contracts ones) are really boring and kills the interest and investment in the game.
Tool boxes, knives that function in the same way, with no special animations or features just don’t make an impact on the game except for completionists.
An example, rather than having a tailor’s scissors or butchers knife as an unlock for the hard grind of 40 featured contracts, make something like a Swiss army knife, which can work as a throwable/killable weapon as well as a lockpick, which saves an inventory space.
Rather than having a freaking crystal ball as an unlock, add weapons that not just look distinct, they should feel, function and sound different as well.
As of now, i can use any silenced pistol for killing someone. There’s a very small impact on gameplay as i see and feel.
Pistols like silverballer should be powerful but slightly harder to use because of their low mag capacity.
Whereas pistols like covert HWK offers more ammo, looks good but might have a slightly reduced body damage.
Same for the snipers as well, i would love to see someones brains blown off by a 50 cal with a loud and powerful impact.
The current unlock system is very offputting after a while, where you see wrenches and reskinned suitcases which offer no additional advantage/gameplay change.
Let me know your thoughts