You have a habit of quoting out of context, be it about player motivation, gameplay priority or punishment for saving…
This time: I do not like the idea of punishing saves, still IF there is really that much backlash about scoring one possible solution that I find really good would be a decrease in score.
btw, the main campaign also offers stars and scores but saving. So there it is okay while in escalations it is not? I find you fixation on competing weird, but then again it makes sense because of your speedrunning I guess. Still, you should be aware that this is not the main way this game is played for. Hitman is not an Arcade Game about High Scores.
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Many escalations are quick and easy, but there are also many that require a lot of preparation and/or some difficult moments after this preparation. For example the one in Bangkok that requires you to store three targets in the freezer. Killing and storing two of them was a thing I had to repeat over, over and over just because I had several fails with the last one. If I could have saved after the second one it would have been way more fun than to re-solve the same, already competed puzzle over and over again.
That’s a nice way of putting it: A puzzle. Imagine you have to guess three questions, but if you get the third one wrong you have to answer the first two ones over and over again. Where is the fun in solving an already completed puzzle all over again? I know that especially in Hitman replaying is a thing and can be fun, but sometimes it can be tedious (feel free to quote me here on saying two contradictory things again) and for those cases it would be nice to be able to skip them. Just as the campaign does with starting disguises for example.
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Wait a second, I see an option to quote you out of context:
But joke aside: Escalations are a big part of the game, now more than ever. If iO could add a feature that would make them more attractive to a lot (if not all) players, the game would offer more content for them. “Just skip it” is of course an option, but if you buy and play a game I would consider it a good thing if you could enjoy all or at least as many features as possible instead of skipping large chunks. Especially if you could simply change those from “I skip them” to “I play them” with a small addition.
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Again feel that the instafails were the main issue though.
Still yes, but it’s only one of two. Instafails - and long preparation phases with risky stuff afterwards. Do you really find it to be more fun if you have to repeat several steps like getting disguises and items again and again, do you really think it would be worse if you could skip that part on repeated tries?
Have a nice week btw, I don’t want all this to sound cocky or agressive