We don’t have any indication as to what they’re referring to.
All players?
All players who finished the mission (success or fail)?
All players who finished the mission (success or fail), on the run where they finished it?
All players who got to the “Find the antidote” part during any run, even if they then restarted or quit?
All players who finished the mission and also got to the “Find the antidote” part during any run, even if that wasn’t the run they finished the mission on? (e.g. start a run, get poisoned, restart, do the eyedrops)
All players who got to the “Find the antidote” part during the run that finished the mission?
First time through the mission story (in the Arcade rather than the actual ET, of course), I either missed the green indicator or it bugged out on me, and for some reason I thought it was the shed in the Catering Delivery Area rather than the one by the South Garden.
As I recall, there was a bug or oversight where if you have mission hints turned off it didn’t give a waypoint for the antidote. So given the urgency of the situation and Diana’s vague directions (plus the antidote is in a restricted area that magically becomes unrestricted, right?) I had no chance of finding it in time and closed out and then had the twist spoiled by trying to google where the antidote is for the next run.
I would have let it play out if it weren’t a perma-fail game mode but I’m beating a dead horse now.
Yeah, that area becomes unrestricted before and after you take the antidote. I haven’t checked, but once you leave that area, it should become restricted again.
It definitely becomes restricted later on, I tried exiting via the gardens outside the parking garage when le chiffre was killed and it turned back into trespassing.
Was it a sentry guard at an entrance who told you you’re trespassing? Because even when these areas become legal, sentry guards still say you’re not allowed there if you approach them (an oversight)
Just tried it again, both with getting the antidote and with missing it. The area was still not trespassing.
As @Hotel_Pollisya asked, did you try running past a guard instead of going around? They’ll still turn you away and trigger a trespass, even if the area beyond isn’t actually trespassing.
Same. Paris has two parking locations (quite far away from each other if you are on a timer) and if you saw how Bond got the antidote in the movie, you might have guessed to find it in a car and not in a building.
Wow that’s great! I really wish Diana didn’t always step on that. It’s a nice bit of world building and totally covers how there is magically a semi outdoors casino in what I believed was a museum.
Temporarily re-downloaded the game to play the ET before it´s gone (also bought the DLC), and yeah, gotta agree with what´s been said by others: it´s very well-made content which really shouldn´t be an ET(A), but rather a Special Assignment. There´s too much stuff to try and see to constrain people with the limitations of an ET(A). I did the first stage of the arcade following the mission story, then effed up on the second cause I got spotted entering a restricted area room. Then I just did the normal ET using the safest method (eye drops).
At this point, ETs in general and the celebrity ones in particular really should be turned into SAs where people can just play and experiment (and save) at will. With the amount of effort that´s been put into some of these, it´s genuinely a waste. And the 12-hour lockouts on the ETA are a nuisance at this point. The game´s almost 10 years old ffs. I´m not really in the mood to have to wait (half) a day to try a mission again.
It makes sense in the context of the movie. Something happened to him long ago that scarred his eye and damaged his tear duct, causing it to bleed when he’s stressed.