My point was not about what he does, but what he could have done. He could have walked away from life as a contract killer forever. He didn’t.
Until explicitly confirmed otherwise within the games, assume all of it.
Not retconned at all. 47 says in the game’s opening monologue that the agency was reformed after Diana damaged it, and there’s no indication after Travis’s death that anything happened to the agency other than they finally got his division (presumably overseeing North American operations, but that’s conjecture) under control.
Same as the Blood Money ending above. But, Diana does say “welcome back,” implying that they’re in good with ICA again after clearing up how badly Travis was fucking them over.
Yes, but he does not have to take them. He is under no obligation to do any work ICA selects for him, and if Diana sent him one that he didn’t feel like doing, he could tell her to pass it on to another hitter. This is heavily implied to be the case in H2:SA when he flatly tells her that he does not care about her client, that he does not take regular hits, and he tells her how much she and ICA are going to pay him if they want him to do a job. 47 takes the contracts Diana and ICA select for him because he trusts their judgement and believes them to be fair in their acceptance of a client’s request; he can choose to pass it up at any moment.
He already has his personality, as set down in games 2, 3, 4, and 5. Having one isn’t bad; changing it to be like every other standard issue, factory-authorized antihero out there is, I wouldn’t say bad, but disappointing. We already have our assassins who kill for ideals, our rogue operatives defying orders to do what’s right, and our loose cannon cops who kill only criminals and avenge their families and ignore rules and laws because it gets the job done. And we relate to them because we are also human. 47 is a different human, and has every excuse literally built into his being and his lore to be different and to not be like every other antihero. And yet, they’re still sending him down that road anyway.
Ding ding ding, give the man a prize! Someone finally got it. No, I don’t want 47 to change; he has no need to change. He has, as described above, every reason already laid out to be different from other protagonists who do things that are normally bad, but ok when it’s happening to bad people. Those first four games, 47 is a bad guy; we cheer for him because not only are we him, but because he just so happens to usually kill even worse people. But, that’s not why he does it. Even characters like Jigsaw and Dexter give themselves moral excuses to do bad things to bad people. 47 does it because it’s a job and he’s a professional and he wants his cut. That’s it. There is a purity in that that’s missing as IOI takes him down this vigilante road. As I said, Freelancer looks like it’s gonna try to balance that, so I’ll hold off on proclaiming that they’re actually taking him down that road until after H3 is truly ended.