IO started a new series where you get to meet the devs and get to know what they do and how the process works.
Meet the Team #1: The Cinematics Team
How do you create an awesome cinematic/ briefing?
Well, Nick and Aske will in this short documentary give you a rundown of their process of creating briefings and cinematics for HITMAN 2.
Meet The Team #2: The Audio Team - Part One
How to use the wind as an instrument?
Well, meet Jonas, who is Lead Sound Designer here at IO Interactive. He’ll go through how he and the team created the ambience/ and soundscapes for the Haven Island location in HITMAN 2.
This is Part 1: The Wind as Theme.
Meet the Team #2: The Audio Team - Part Two
In Part two, Jonas will tell us about how he and the team created the soundscape - for Haven Island.
This is Part 2: Creating the Soundscape