[MOD] Freelancer Variations

Played Haven Sunset once as territory takedown and once as showdown. It looks and plays very nicely! Encountered no issues.

Some small oddities:
This wrench (on the small island with Helen West) was not pickupable from the back side


These ones might be vanilla issues:
A bodyguard (I think he ran over to investigate the destroyed power supply on West’s island) spotted a body, I knocked him out on his way to investigate and his voice lines (about seeing a body) kept playing, every 5 seconds or so.


Several map symbols for suspects reappeared on the map and the minimap after some time, at the spots where they died or fled.

I’ve found a few small issues:


Safe spawned in Shisha is clipping into a chair. I’d suggest to place it on opposite side.
This NPC will vomit in place, instead of going to toilet, but this may be vanilla issue.

There is a floating bottle in Berlin Easter Egg Hunt variant.

I’ll delete chair instead of move safe

That’s a vanilla issue I think, I don’t know what to do about it; I manually added in sick points years ago and it did nothing

And I’m not sure where that is in Berlin

The beer bottle is behind club, where crane is, it’s nearby where two security guards block enterance.

In a showdown on Sapienza (Methlab), a bodyguard was searching for De Santis.

Pretty sure that is intentional. It is supposed to take place after her elimination.

If I remember correctly, for the mod the intention is to have them not searching or entirely removed.
Makes sense canonically too, since Freelancer takes place after the campaign and the guards wouldn’t still be searching :sweat_smile:.