As we all know Hitman’s level design is very good and most of the levels are perfectly calculated for the player to let them have fun with exploring the level. That’s one of the games’ biggest selling points after all, but I think we can agree that some levels had absolutely useless areas who brought nothing to the level and that could sometimes have been used well, but sadly had their potential just wasted.
I’ll start off with what I personally think are the most wasted places in Hitman games and I would also love to hear out what you guys think too. Let’s go.
Hitman: Codename 47
I don’t have much to complain because the levels are pretty linear but there’s one place that’s been bothering me. In Lee Hong Asassination there’s this room to the left of where you come into the restaurant and the place looks great, but I don’t see why you would want to go up to the metal platforms where the guards are standing. I know there’s I think some kevlar and AK ammo but that place always kind of boggled my mind as to why anyone would want to take so much effort to get all the way up there.
In Wang Fou Incident you can actually enter the restaurant and there’s a door leading to a small dark room and it has a log of sniper rifle ammo. I have no idea why you’d want to go there, but here it is, I guess. lol
Hitman 2: Silent Assassin
Nearly all of Hidden Valley, fuck that level
The Cathedral in Kirov Park Meeting. This place is literally useless without a crossbow and even then hitting your target from there isn’t exactly easy either. Shame.
Both of the useless areas are in the same lavel. Bjarkhov Bomb.
The first one is this sniper tower. This seemed like a cool place at first but then I realized no matter what you do, even if you don’t get noticed by the guards and EVEN if you take a supressed rifle with you, they’ll shoot you down on your way down from the tower after killing the target going outside for a cigar… This one really bugs me.
The second one is like I said in the same level. This one is a waste but I’m not that mad at it. When you leave the plane out back, turn to the left where the tunnel to the hangar is. Instead of going down, go to the left and go upstairs to the top of the tower. This place doesn’t do anything, but it’s very nice looking and atmospheric. Sad it doesn’t have any proper use, but hey, at least it looks cool, right?
Hitman: Blood Money
- I had to really stretch it to put anything on here. The only thing to me that comes close to being useless is the glasshouse in Till Death Do Us Part. It’s very out of place in my opinion.
Did you know this place was even a thing? I didn’t. Not until last year.
I’d say something about Absolution, but we don’t talk about that game.
I’d also like to talk about the masterpiece we call HiTMAN 2016 and HiTMAN 2, but I only got to play Sapienza, from what I’ve played every place has a use even if it may not seem like it at first. I’m legit surprised and I admire the work put into it.
So what do you guys think? What’s the most useless place in a Hitman game in your opinion?