I will just wait the rerun of Eminem mission to buy the Pack as the suit look more “Freelancer” than the one I had
Generally speaking, McGregor fits the role quite well he’s distinctive, has that typical aggressive pre-fight attitude, and while his dialogue isn’t outstanding, you can feel the commitment and energy behind it. The character feels believable.
Meanwhile, Khalifa delivers his lines in a very lifeless and unconvincing way, almost as if he’s high. It’s hard to like the character because he just doesn’t feel credible.
Then there’s that funky masked DJ and Quinn’s trainer, who looks dressed up like a Karate Kid character from an ’80s movie, complete with what looks like a fake glued-on beard. On top of that, Quinn himself has a bugged body texture.
All of this creates the impression that this ET was made without much thought put into the overall concept. Even the unlocks feel completely disconnected from both the character and the theme of the event.
The mission itself is actually really good in my opinion - one of the better ETs - but with McGregor I can feel the atmosphere and tension of the situation, whereas with Khalifa everything comes across as unintentionally tragicomic.
they replaced the funny leprechaun
. still it’s great to see that style of ET is back. though i feel they could have just done a different style of ET contract overall.
Played this a couple of times and I have some thoughts. I will go back to the “monkey paw” comment I made on another thread.
On one hand, this is the exact same mission, which is good for people who didn’t get to play the original; a lot of us would have conformed with McGregor being replaced with a generic NPC and his lines redubbed, but they went the extra mile and got a brand new celebrity (a high profile one at that), re-recorded all the dialogue and even made brand new cosmetics for it.
On the other hand, this is the exact same mission, and they are charging for it again, this is what upsets me the most. I don’t think the new cosmetics and minor additions to the mission justifies paying full price for what is essentially the same experience as before. If they were going to charge for this DLC they should have:
A): Had some courtesy with the people who bought The Disruptor and give them the DLC for free, or at least a discount.
B): Made the DLC cheaper in general
C): Take advantage of the fact that the mission was already made and expand it, add more mission stories and oportunities, more changes to the map. If you are selling this as a new experience at least treat it as such and give us an actually new experience, not just the same experience with a different coat of paint.
As it is, this ET is quite underwhelming when compared to The Harbinger or The Reflection.
Now about Khalifa himself. He’s clearly not an actor, but he does well enough, the main problem is that his lines are very bland. McGregor at least was memorable on how cringy his performance was. They should have taken advantage of the celebrity they had and give him some lines that actually fit with his real life persona, not just making him re-read McGregor’s lines.
It’s a shame because all previous celebrities own their respective missions, every inch is built around them, even The Infiltrator, despite of all its problems, still has Bruce Lee written all over it. In contrast, Khalifa’s presence here feels wasted, like they are just using him as an excuse to sell this thing. You could replace him with any other celebrity and the result would be the same.
In the end, It’s good that this McGregor conundrum has been finally put to rest, but is a bitter-sweet ending to say the least. I feel that IO could have handled this much better.
Funny how they’ve recorded whole new series of voice lines, but Tim Quinn is still voiced by Lance Fuller, even through in The Farewell and The Banker he is voiced by Alexander McMorran, who does appear in this mission (he voices DJ to who you can speak to before match).
A lot of work made on the upper levels, compared to the disruptor who left them unchanged:
- Janus’s body removed, so was the embalmer
- Janus’s wake, musician at the Stone Circle, interior Memorial Room decorations… removed
- Sophia and Zoe Washington removed
- Blake Nathaniel removed
- Zoe’s gaggle of guards in the Raider Room removed
- Conclave empty included the glasses, councillors removed, penthouse without intel item, only Jebediah Block is left but lost his dialogues I believe.
I don’t remember if they were already changed in the old one, but the Initiate leaderboard room was also emptied with the screen generalized, the initiate interrogator is also removed.
A small bug @IOI_Artjoms
The Pugilist Arcade does not appear in the LIVE tab.
Presumably inherited this behaviour from the Disruptor Arcade.
(for the record I do not own the Disruptor, and its Arcade has properly disappeared, in case it has consequences compared to those who do own it)
For new players this might become a visibility issue.
He made the score for F&F way before this song.
I believe you can find his name on 3rd or even before film soundtrack
UPD: googled it and it says that he did another appearance for F&F6.
Weird. I thought I known his work nearly from the first film
Namely 2 Chainz, Wiz Khalifa - We Own It
I know,but for me,talking about a singer usually means talking about his/her famous songs.
Except they didn’t have him re-read the lines? While there are some of the same themes, such as the Atlantide water, the actual lines are all different.
I don’t know what the new celebrity’s real life persona is, but The Wizard’s is very different from The Disruptor’s.
I’m still not done, but having played part of the Arcade mission, I’m gonna go with I like both equally for different reasons.
The Disrupter had a more entertaining intro by Diana, a more flashy ceremony kickstarting the fight, a less ridiculous-looking sensei, Quinn’s appearance wasn’t so weird, The Disruptor himself actually looked like a guy who could pound someone into hamburger, and while I don’t want to give him credit, I have to admit McGregor’s line reads were far more entertaining and actually sounded like something a macho showboating jackoff like him would say. Also, 47 using a different alias than Rieper, even a lame one like Doe, was a bit refreshing.
On the other hand, The Wizard has an actual name, his status as a billionaire makes more sense and his reasons for wanting to kill Quinn are less petty, his decoration scheme is more enjoyable, the ending GAMA scene is gone, the actual fight is a bit more involved and more interesting, the fact that he doesn’t look all ripped like The Disruptor helps show not only that you don’t need that to be a dangerous combatant but also shows how pathetic Quinn really is that he can’t even take someone in his own weight class, and while Khalifa’s line reads do kind of sound like he’s just phoning it in, it has the side-effect of making Grave’s boasts of violence against Quinn sound far more threatening than McGregor’s. The Disruptor sounded like the egotist he was portrayed as; Graves actually sounds like he means it with what he’s gonna do to Quinn and doesn’t need to be shouting like a maniac to get the threat across. Also, while seeming more ridiculous, Quinn’s sensei makes marginally more sense with the “grasshopper” line here than he does while in an Ark security outfit.
Haven’t made a true final decision yet as I need to finish the Arcade version and the main one, but they’re kinda running neck and neck.
Someday I really need to play this game with the sound turned on…
Yeah, yeah, I know… “weird”.
Hey, admitting you have a problem is the first step to doing nothing about it. ![]()
Don’t feel weird. I usually play all games with the sound off.
Is it me or did they buff up 47’s abs? He looks stronger and thinner.
Here is one heck of a missed opportunity, a ‘i see what you did here’ moment as they could have made the Boombox an actual boom box.
Playing around a bit, I found an even easier way to do it. Really, it’s almost too easy. ![]()
Make up your mind dammit :x
they trapped him on the castle and removed his vocal cords as punishment for not supporting the vote
The Disruptor had both going for him. He could do it and he looked like he could do it, so Quinn was stupid from the get-go for even getting the idea. At least with Graves, it might have appeared he actually had a shot at a glance, until actual fighting skill came into play.
The Lights
The entire environment has a different color grading, the lighting is yellow-green, and the ‘Opportunity’ starts right from the beginning. In the case of The Disruptor, you have to get much closer for it to trigger.
The Optimalization
I’m not sure how it performs on other setups, but on my high-end system, whenever I entered the ring area, everything ran smoothly in The Disruptor. In The Wizzard, however, the FPS dropped to around 20–30 and I experienced lag spikes.
The Dialogue
The entire sequence for both targets is identical. It begins with the opening scene where the targets enter the ring (except that in The Wizzard, music is also playing), then after the fight is interrupted they leave the ring, where they can be killed using the speaker. Afterwards, they go to the bar for water, where they can be poisoned, then they visit a council member and have a conversation, followed by a workout session and finally a return to the ring.
The dialogues in both cases share the same context, but the wording is different. The Disruptor is more aggressive and more demanding, whereas The Wizzard behaves more like a laid-back “bro,” calm and fitting the stereotypical hip-hop persona of a Black rapper.
The Bell
In both cases, if you don’t activate the ‘Opportunity,’ the fight gets interrupted after some time and an in-game cutscene appears where an NPC rings the bell. However, in the case of The Disruptor, if you stand nearby, the NPC for some reason doesn’t walk over, and the bell moves on its own. The dialogue after activating the bell with the NPC is the same in both cases.
The Guard
In The Disruptor, the Royal Guard disguise has standard area restrictions, and the Master of Ceremonies acts as an enforcer for it. In The Wizzard, however, it is the opposite and you also can’t approach the ring because it draws attention. In the case of The Wizzard, you can get frisked, but you still can’t enter the ring because a guard blocks the way.
The Bar
In both cases, the shaker is sitting on the bar, but only in The Wizzard is it an item you can pick up. The lighting is also changed. In both cases, placing the Aquatic Water on the plate does not trigger the dialogue with the bartender. The dialogue between 47 and the bartender only starts once you are disguised as the bartender. The bottles can be found in various places, and in both cases they are located in the exact same spots - the kitchen, the bar in the main hall, or the path leading to Quinn’s quarters.
The Traning
Quinn’s character model is clearly different in The Wizzard, and there’s also a texture bug where the body is clean while the head is covered in blood. The trainer also uses a different character model, although the dialogue between them remains exactly the same - except for the lines where Quinn refers to The Disruptor and The Pugilist.
The Bench Press
In both cases, while disguised as a Royal Guard, you can approach the bench press and assist the target. However, only in The Disruptor does a dialogue occur between 47 and McGregor, where he asks about 47’s past and suggests that he assist him with the bench press. The Wizzard has no dialogue at all. If we are not disguised as a guard, the targets ask one of the two guards for assistance.
The Cigarette
Right after the bench press exercise, only in The Wizzard does he go for a smoke before heading to the ring. In The Disruptor, this sequence is skipped entirely.
The Box
In The Wizzard, an additional container has been placed near the church where you can hide a body.
The Master
When, as the Master of Ceremonies, you can talk to the target, the script for The Disruptor causes all NPCs to leave the room (the council member and two guards). However, in The Wizzard, only one guard leaves. I’m not sure if this is a bug, but it should be verified.
EDIT: This happens only when you talk to Khalifa during he’s talk with member council.
The DJ
Throughout the entire event in The Wizzard, a Khalifa track hip-hop plays in the background between fights. When 47 walks toward the ring disguised as the fighter, there is also a DJ set up along the way in The Wizzard who asks 47 if he wants any special music. If 47 replies with ‘The classic,’ the music changes to something more traditional. The Disruptor has neither the music nor the DJ.
The Fight
The fight plays out the same, but the animations are different. McGregor moves much more smoothly, dynamically, and aggressively, and 47’s finishing attacks are also different.
The Funeral
In The Wizzard, various elements have been removed from the map, such as the entire Janus funeral scenery, the meeting in the tower, and similar details.
The Final Scene
In The Disruptor, after the mission ends, a cutscene set in Hokkaido appears where McGregor is being operated on in a surgical room. The Wizzard has no ending cutscene at all.
Overall impression
The Wizzard is technically more polished, with a few added details and some environmental changes or removals. However, The Disruptor is conceptually much better designed and feels more believable. McGregor fits his role far better, whereas Khalifa as a raper in place of a MMA fighter comes across as if he accidentally walked onto the wrong movie set.
When you take into account the rap music within the Isle of Sgàil setting, a rapper who does not fit the role of a fighter at all, his lifeless dialogue delivery, plus the DJ and karate sensei who look like they came out of a cartoon - the whole experience feels rather unserious.
Personaly The Distruptor is far bettter for me.
Final conclusion
And that’s why I don’t intend to spend money on the same mission twice. As an owner of the previous DLC, I should get at least a 50% discount on the new one, because promoting it as a ‘New Celebrity Elusive Target’ that requires paying the full price feels somewhat inappropriate.
On the plus side, after this deeper analysis, which forced me to complete both missions several times, I’ve come to really appreciate this ET. I consider it one of the better-designed ones, offering a lot of non-obvious and creative ways to complete the mission. The DLC is worth its price, provided you don’t already own it.




















