When I say replayability, I mean anything that makes use of the map (aka mainly contracts mode), and while I do agree the H2 maps had less of this than S1, I still think there were some good ones. Miami is just so big and fun there’s the story missions, there’s also a some decent contracts (Though nothing compared to the amount of good Sapienza contracts), and obviously Miami’s had Ghost Mode this whole time, plus escalations (Even though I don’t like escalations much), so Miami had decent replayability, plus was just so large and had a high mastery for you to go back and play it. The village area of Santa Fortuna has good replayability but the rest of the map doesn’t to me. Mumbai definitely has potential just from being so vast, there’s some good contracts from it. Whittleton Creek is okay, I’d probably put it on the lower end but there’s at least some decent contracts from it. And Sgail seems to be pretty replayable for a lot of people, it has a lot of challenges too on top of being not bad for contract (Even though I personally don’t think Sgail is as great as people make out)
From S1, I’m going to say Colorado has low replayability just from how shit it is. Hokkaido is pretty good, plenty of reasons to go back there… ETs, challenge packs, cool contracts, etc. Marrakesh is average, it’s only alright thanks to having the main market area… the school and embassy areas aren’t very replayable for me, not much reason to go there. Paris is good but not great. Bangkok should be good but really there’s only so much you can do in a map which only has hotel rooms, and a make-shift recording studio in one of the penthouses. At least in Traditions of the Trade the hotel had the pool/sauna, and a bunch of little shops. Last of All is Sapienza which is the pinnacle of map replayability.