Turns out the Lethal Syringe is useful for something! due to his delayed death effect, Viktor body doesn’t get found by his guard (because he’s not death yet), and he can’t spot me or his guard’s KO’d body because he’s too busy dying, also injecting it doesn’t make any sound, what makes sound is the victim dying inmediately after.
They’ll probably add more Syringes later, an Emetic one would be pretty OP.
There is a pretty huge bug where if you inject the poison to Viktor while he’s giving orders to his guard the game CRASHES! (happens everytime), so I waited for him to give the order.
The reason I put 2 coins on the ground is because if there is only one the bodyguard will keep walking, then turn around when Viktor calls him, and I need them both to look at the same direction.
Tricks used in this video:
2:20 - You can detonate any proximity bomb by throwing an object near it (even coins)
3:12 - The coin here delays Viktor and his guard, giving me enough time to wait for the model and the Tech guy to get out of the hallway.
4:23 - If you stand super close to someone before throwing an object, it’ll hit them from the other direction! (in this case it hit her from the back, which makes less noise, that’s why the security guy didn’t notice it). I guess this happens because the object starts his trajectory a little ahead of 47’s place.
5:14 - You can knock out someone with an object (bare hands doesn’t work) before they spot you, it doesn’t matter if you don’t do it from the back as long as you’re quick enough, and if they don’t have a dot above their head (like the model) you don’t even need to be quick, just walk up to them and press Q/Throw, works for Lethal Melee objects too.