Has anyone else actually found a useful or fun way to integrate the unlockable Sedative vial into your playthroughs? Because for the life of me I can’t see what it could be productively used for given that it is applied to food and drink in the same way that the emetic rat poisons and the lethal cyanide poisons are.
In Paris just about all of the poison-able items are in public places and an NPC will be in view of other NPCs when they sample the tainted food/drink. This isn’t a problem with the emetic poisons as they do not arouse any suspicion but merely send a victim scurrying to a bathroom by themselves which is obviously tactically useful in multiple ways. Likewise the lethal poison gives you a guaranteed kill - one that may quickly be discovered, granted - but a kill nonetheless.
I assume that the sedative vial does the same as the cyanide vial but with a non-lethal result (please correct me if I’m wrong; never used the sedative for the reason below). If so, can anyone tell me what kind of tactical advantage that can create because I can’t see how putting someone to sleep in a public area can be of any meaningful use.
Really hoping that you guys come back with loads of cool and creative ways that you’ve used the sedative and prove my assumptions wrong, because I’d like to use it too if I had any idea how to do something decent with it.