Well, this went really well. Drowned Nabazov, but my game was glitched, and Yulduz wouldn’t leave the ritual room. She just kept waiting, and waiting, and waiting for nothing. I expected to go on or leave or something, but no.
I had to trigger a lockdown (while narrowly avoiding the guards who would search for me). Luckily, that made her stuck in her bedroom, never leaving. So, that was lucky since no one goes in there, (or, the guard who was supposed to go in there was stuck on loop entering and leaving the room next door). It was not a pretty run, but it all turned out fine.
THE AUTHOR: Dead
Yeah, I took way too long. I expected to find some sort of Emetic Poison, get a waiter disguise, and then poison Craig Black’s drink. I had also expected to snipe Akram just as he left his room for the meeting, (and his body would fall back into the room as he opened the door ) I was so excited for this great run planned in my head.
But, that’s all it was. Planned in my head.
I *didn’t know where to find a waiter disguise, and I wasted my time looking for the wrong person to steal the invite from. I did not know the layout of the level’s changes, and I stumbled across an open bakery/winery. Spent too much time admiring the location and figuring out how to get a disguise that when I got one, the targets were already on their way to the meeting. I got there just as it finished. So, I recklessly killed Craig as he entered the Sapienza alleyways, tried to kill Akram but every guard was in the area and they shot me to death. Oh well.
Without Instinct, this mission was AMAZING. Keeping track of Bradley was a bit of a challenge, since you’re either zoomed in or looking from afar (like really, really far). I knew part of his route so I got him quickly. I tried to electrocute him by the garage, but I must have missed the power bar by a few pixels. He got shot in the leg and died instantly.
But the coolest part of the mission was tracking down the escaping patients. There was no instinct, no icon, and not even a map to use. So, when the time came, you really had to scan the full environment from the tower. If you were good, you’d probably be able to spot a running black dot, and that was your man. Luckily, I managed to hit every single guy who ran. Ever since IO implemented the bullet lag, it’s been hard for me to pinpoint where to shoot when someone’s moving. I was very proud of myself for doing so.
Okay, luckily the map was useful. I used my usual tactic of going to the hospital washrooms and luring a hazmat guy in there. I also took down the first infected nurse just before she exited towards the outside world (there was also a nearby guard who would have seen me had she taken 2 more steps). Doing so made me miss the opportunity of burning Klaus and Owen the first time around. And later, when Owen got back out for another checkup, someone new got infected. I don’t know who or where, but my priority by that point was to take care of Patient Zero before he could spread more. So, I got both targets in the frying pan, and went on for the infected.
Unfortunately, I wasn’t aware of certain limitations (the area around what used to be the power room is off limits to hazmats), and someone spotted me. I tried to take down each one as silently as possible, but someone discovered a body at one point and everyone started searching for me. Given that a few guards were infected, they spotted me as I went for them, and I escaped in a hail of bullets atop the mountain ridge.
This was fun though. The Vector without instinct is really interesting since you have to rely on good eyesight and the large vantage point to find the (now unmarked) targets.