(.___.)/ Hello I’m SODANK, otherwise known as Fendisteel on PS4
Forgive me if there’s an unwritten rule about not plugging contracts you’ve made on this site, but I’m wanting to get some feedback on some contracts I’ve made of late.
I present four little “Series” I’m looking to expand upon with the hope of making contracts that encourage brute force action over the more slow and perfectionist approach of the base game (Aside from one of the four series, will get into that shortly). Understandably this betrays how the game and scoring system is designed, but I wanted to make these not for silent assassin gameplay, but for a more destructive and violent experience, with room for competition with as many optional complications as I could add.
In short, these are sorta designed to be casual, straightforward and not incredibly complex assassination jobs that aren’t meant to be ran with the intent to get silent assassin (Again, with the exception of one series). And now I don’t mean that as a boast that I’ve made some impossible contract that you’ll never get silent assassin on. I will however extend the challenge in good faith so I can ask the question “How?” And learn more about the game engine and how to manipulate the A.I. That way I can take this information with me when trying to make new contracts that aren’t meant to be completed with silent assassin rating, and instead encourage more aggressive and violent action.
My series go as follow
Bombing Run - Contracts that are focused on eliminating targets with explosives. Typically a cluster of targets, or a single NPC in a pack of non-targets. Preferred method of taking out targets will be with explosive devices while wearing your suit.
Marksman - Contracts all about using vantage points for some simple and vanilla sniper rifle action. Preferred method of taking out targets will of course be with a sniper rifle of your choosing while wearing your suit.
Ultraviolence - A series about hitting targets surrounded by witnesses and guards and getting into shootouts as you try and escape.
Ruthless - A series that is intended for players to get SA rating on that involves eliminating five targets that to are all to be killed with specific, yet brutally simple methods such as with a shotgun, knife, snapped neck, etc etc. These contracts are also intended to be completed wearing your suit, but players will be allowed to change outfits if they so desire. Any contract in this series will have a SA rating from me on the leaderboards as proof that i designed them to be clean and SA possible. That said, all complications added will be optional to all players of any skill level to enjoy and be imperfect with.
Preferred method of elimination will be with weapons like assault rifles and shotguns, give you a chance to put those ICA weapons to use.
Now without further ado, the contracts themselves
Bombing Run: Scapegoat
Bombing Run: Excessive Force
Bombing Run: Economic Boom
Location: New York
Bombing Run: Martyrdom
Marksman: Silenced Criticism
Marksman: Dinner at 2, Show at 3
Marksman: Spectator Sport
Ultraviolence: White Collar Mafia
Ruthless: Dressed to Kill
Ruthless: Sore Loser
Hope people give them a look! And just as a reminder, these are for PS4 players.
Also as an added bonus, i took the time to write out briefings for each contract to give them some context behind the job. While it’s senseless killing, i wanted to give something of a backstory. So! Check out the briefing if you want a little bit of immersion to go along with the senseless killing.