Some background info: I mastered all the locations of Hitman 1 to level 20 back in 2017, and now mastered Miami in September 2026. That means I am fairly familiar with the game’s core mechanics, but I’m just learning the maps of Hitman 2 and 3.
Here are my suggestions.
Make it easier to understand in advance whether the area I’m about to step into is restricted/hostile territory (for my current disguise):
Right now, I have to actually step in a location for a yellow text to show up that lets me know whether I’m allowed to be there or not. For large areas, it’s ok, but for small rooms with NPCs right next to me, I will not have much reaction time, thereby losing the SA rank. As a workaround, I have to save every time I’m about to enter a new room, which breaks immersion; or sneak around when the area was never restricted in the first place.
My suggestion would be to maybe change the border color of the walls on the minimap / make the borders light up / fill in the background color for each disguise.
The current map
Suggestion 1
Suggestion 2
Suggestion 3
Make it easier to move between tabs for console players: I am playing on PlayStation, and if I want to check my Challenges, let’s say, I have to press the touchpad, then press the R1 button 5 times in a row to go to the page I want. Since I like to do all the challenges, I have to press R1 many, many times in 1 playthrough.
My suggestion would be to either make it so that I can press the L1 button to go to the end of the list, or implement an optional cursor system so that I can move the L stick to navigate instead, similar to Ghost Recon Breakpoint or Assassin’s Creed Mirage. This would be useful in the main menu as well, of course.
Make it easier to track which disguises I am missing for the Chameleon challenges: right now, I can see a number, like 9/18, but I don’t really know which ones are missing.
My suggestion would be to list down the disguises I still need for the challenge to be complete instead of just a numerical value.
Accessibility suggestion: Allow more options for text size: Some of the text right now seem a bit small, especially the Intel page for targets, or when a challenge completion notification pops up.
My suggestion would be to allow changing the size of these texts, the same way I can change the "interaction prompt size" from Options > Interactions> Interaction prompt size.



