Season of The Drop Roadmap - Fall 2024

Or shove it in an agency pickup.

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Yes I did mention that.

I was giving a SA / SO option

For SA

Biker, silent pistol, lock pick, fiber wire and emetic gas grenade stored in the agency pickup over pass.

Spawn in biker lounge, go up 1 floor shoot camera

Go up to over pass get gas and activate in briefcase.

Then go down other staircase to target floor. You will enter where you see the 2 bikers guarding the other door on the right

If you time it right going left and heading down the corridor, the target and his bodyguard you can use the gas device in briefcase and both targets get sick.
His bodyguard always goes down to the last level and to bathroom

Vegas stays on his level but uses a trash just follow him.

Use fiber wire and put in crate. If his bodyguard doesn’t get sick get to that trash can before the bodyguard does. He stands a few feet away and will prevent anyone entering the small space.

And quickly fiber wire dump Vegas in crate , his guard will turnaround

But I’ve done it 3 x

1st his guard didn’t get sick

Last 2 times he got sick and was beyond easy.

I did it 3x total for the main mission and both arcade missions

It took 3:11 total time

After playing it a second time and both times for arcade contracts

Biker, emetic gas waiting in the overpass agency pickup.

Hitting both target and his guard with the gas, I just fiber wire the target who pukes near the bar where the naked guy dances. His guard goes down stairs to bathroom.

3:07 total time

Does anyone know how I unlock the previous Twitch drop rewards? I missed them last time but It said they are back but I don’t see them on Twitch?

I think they’re bringing back some of the others, but it’ll probably be on specific dates. Keep an eye out for them!

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That is what I was hoping. No word yet though.

So, my thoughts on the Oil Canister since that’s been the new hotness:

First of all, I’d like it to be clear that I don’t think it was inherently a mistake to make it into an unlock. It was a commonly requested item alongside the proximity micro taser, and now it’s incoming. However, I’m pretty sure all of the community interest in the Oil Canister was for its fire accident mechanics. Fire accidents are fairly uncommon in the game, and the Oil Canister expands on them while having a couple of properties (large, illegal to pour,) that give it some semblance of balance to this end.

However, the drop-and-shoot explosive accident mechanics of the Oil Canister are a different story. Explosive accidents are lot more common as-is, to the extent that they’ve had to be reeled back in the past; with changes that removed the ubiquitous fire extinguisher’s ability to perform them and made them the exclusive domain of scarcely placed propane containers. If the Oil Canister can functionally emulate one of these propane containers and their easy explosive accidents while also being available at any Suit start or Agency Pickup, I think that’s going to throw things off in an unpopular way.

I’d suggest IOI reconsider what the Oil Canister should do when you drop and shoot it. It would probably be the most intuitive if it simply leaked oil since that’s what other oil containers in the game do, but if there’s some technical limitations barring that (it seems finicky about where it can be poured) or that’s simply regarded as making fire accidents too similarly easy, then making it explode as an Explosive Device kill or even just making the canister bulletproof would be acceptable in my opinion.

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The oil canister wouldn’t be more op than the fart case and that has not been changed, so I don’t see why the canister should be nerfed.

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The text for the Surgical Procedure Challenge coming November 15 has been removed from this roadmap’s blog post. I guess they’ll be saving it for another roadmap in mid November?

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I guess time will tell. Isn’t the Chloroform Flask also still Freelancer exclusive?

As content for the Fall/Autumn roadmap goes up to 18th November, I think IOI could have possibly delayed the Surgical Procedure challenge to the Winter roadmap, or scrapped it entirely perhaps with it being removed from this roadmap? :thinking:

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In which world is the fart case more OP than the oil canister? Or the pre- nerf molotov or the ephone. That does not make any sense.

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Well, it’s pretty much a solve-all. It gets the target to a usually isolated place for pretty much any kill you want, and other than walking it though a security checkpoint, you can take it pretty much any water without issue.

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Here’s my two cents on the whole Oil Canister thing: While I think it’s a very useful tool, I don’t think the fact it can also be shot for an explosion makes it overpowered.

For one, it cannot be detonated by sparks/smokers like normal propane flasks. This means you can’t just throw it on the ground where you know the target will be and go about your business on the map knowing they’ll eventually blow it up. This also means that if you want to detonate it remotely, you need to use an explosive device which runs the risk of getting an explosive device kill instead of the explosion accident kill and ruin Silent Assassin. Plus, using two of your three loadout slots for the sake of one kill is not worth it in the majority of cases.

For another, you needing to shoot it to more easily detonate it for the accident means you need to either take the time to place it and find a place where you can safely shoot it without being noticed, or take the time to get the target isolated. Both of which still require effort and don’t make it an instant win.

I just find it funny how for ages the overwhelming consensus has been “we want better unlocks that are unique, not a bunch of useless reskins”. How much complaining was going on over the Pinot Noir being an unlock last roadmap? And then they finally give us an item that’s been highly requested since Freelancer launched, one of the most versatile items ever made in the trilogy, and then people start saying “no it’s too unique, make it less useful”.

And of course my biggest worry is that IO will take the complaints to heart and overcompensate, nerfing it to the point of near uselessness like the Molotov.

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The chance of that is extremely low with a breaching charge. You can also remove the risk of losing SA for dropping the BC by putting the BC into the briefcase the oil canister came out of so you can legally drop it.

The explosive accident side of the canister has ways to have no risk whatsoever. Which makes it stupid.

Is it not possible to get “The Purple Streak Suit”, “The Purple Streak Duck” and “The Purple Streak ICA Briefcase” as rewards for the Twitch drops that are being held this time?
If that is the case, I believe all items distributed in the past were available last time, so why are they gone this time?

Last time with the third Drop was the first time the previous ones were brought back. They weren’t brought back for the second Drop.

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I see, so you are saying that it may not be restored every time.
I would like to have the opportunity every time if possible, but I pray that there will be another redistribution of all items on TwitchDrop in the future.

The old twitch drops were listed on the roadmap but combatglue said it was in error, but that we might still get them again anyway, at some point.

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Big thumbs up to this argument from me, and a big thumbs down to all the people once again arguing for any remotely interesting unlocks to be nerfed right out of the gate.

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