So inspired by some discussion yesterday in the Mendoza part of the forum I’d like to start a thread dedicated to changes that are so small that maybe, just maybe, IO would be able to patch them in.
Here I’m not talking about bugs, but straight up design additions, but really small ones.
Does it require new audio work or animations… new complex NPC behaviors? Then it doesn’t belong here.
Here’s my two to start off with:
Mendoza:
1.) Add the ability to place the documents that will cause Don’s wife to kill him on a table in the villa bedroom. As it is now you’re forced into using a disguise.
2.) If these three guards…
…are taken out (killed or pacificed) before the meeting takes place, have three of these guards…
…arrive to take their place. As it is now pacifying the guards in question makes it so that Diana goes up to Don’s bedroom alone, which makes no sense. Obviously Don would make sure that she’s escorted.
The guards in the latter picture are optimal for this as they are very unlikely to be dead/pacified. If they are shrug I can live with there being no further fixes.
I’ll be adding my own details as I keep playing the game. Feel free to contribute. But remember, these have to be small stuff. No new mission stories, no new dialog, no advanced scripting.
3.) For the unique sniper kill in this mission. Remove the requirement to be dressed as a gaucho in order to send the kill photo. I kinda understand the reasoning that the sniper can see the spotter, and expects him to be a gaucho but this method includes enough hoops to be jumped through already that if someone wants to do it all in their suit, they should be able to.
Maybe for the guided Mission Story it could still be something you’re asked to do for flavor, but it shouldn’t be a requirement.