All nicely done with the #16 videos. And yes, we were both thinking of trainyard @Ibbe040 I was thinking of using the folding knife (in chawls and near foreman). I’m glad you went for fiber wire on this one, it’s very useful to immediately drag these targets off, and it seems ‘truly silent’. For instance, even with melee ‘silent attack’, I’ve had guards come check on an isolated guy on the scaffolding. He wasn’t seen, it’s like they hear them clunking down on the metal. It might just be a quirk for those guards. In any case, none of that for the targets here.
My first succesful run this evening had some funny stuff, although I was slightly too late for the first train cycle, so I had to wait for another few minutes (I was out of coins to pay the taxi). Will probably try a more optimised run sometime soon. The train exit in that area kind of unfortunate, I would prefer it if it would magically arrive on command honestly (or after a couple of seconds).
What I did:
Lockpick to get past first target, use annoying stationary type guard turning my way even though his vision is blocked to lure him to the grass, circle around and fiber wire. Through the window, hop onto the scaffolding, ladder up. Slight wait for double guards to move away, move ahead, coin to my right on the walkway for target. Fiber wire and drag his body onto the thin walkway there, what’s funny is his body sagged off and almost fell down Ladder down to final target, coin him to bush next to security container, and distract two civilians with final coin. Drop down when target arrives, fiber wire him and immediately drop into the bush. Get too lazy to try and scout for coins to pay for taxi and wait for train for 2-3 minutes
I’m kind of done atm to take on the school for #17 but I know from tests it is a SONKO dream.