SONKO Challenges

I tried #19 a couple of times tonight, but got too frustrated, mainly by the inconsistent beginning of my own route.

Simply to throw a duck into the bathroom to lure the guards near the saber in. It’s a nice and simple solution, but sometimes the guard with the constant and him hear it too, which messes things up, or even one of the guards who’s right there just keeps standing there… ugh. Anyway, I caved in and looked at Euler’s video, I did figure out beforehand what exit he must’ve taken. What’s funny (aggravating) is I had one near succesful run and then got spotted by last guard near the ladder exit. Good to know I can just throw the saber at christie even with the guards patrolling there, as they sure do take their time.

How I did the last target in my upload run (I haven’t seen this in the videos yet, it’s a pretty safe method): climb on the left side ledge, to the security room, throwable weapon for the target, as the crate’s right there). Hide in the box until he’s at the weapon crate.

Will probably try more this weekend but yeah. In theory I did it :smile:


SONKO Challenge #21 (03:04)

This is quite a smooth contract, @MrWaterhandle. I later discovered a faster way to get down to the first floor (namely sliding down the pipe), but I think this should do alright. :slight_smile:

SONKO Challenge #21


@Toto: Did you mean #20?


no you want me to put the 20 online ?

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Oh no sorry @MrWaterhandle i believed @Yellow_ZR1 created the #21 this is because i’m sick :slight_smile:

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To forgive me here is the #20
1-12-3050247-29 (PC)
any methods / suit

Targets Location

Ciril : guard patrolling near the chaman’s hut
Dioscoro : man in the franco’s hut
Sinforoso : guard who opens the door of the Delgado Manor


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there is my strat for the #21 good contract @MrWaterhandle :+1:


Slowly getting through these. YT uploads are processing very slowly for me as well, which isn’t helping.

Shout to everyone that’s made contracts for this thread so far btw. I know a lot of people are staying away from the game at the minute, and this set of challenges is pretty much the only thing holding my interest on H2 at the moment – literally looked through the Featureds, played the first level of the Escalation, and headed back to the main menu. Hopefully it improves at some point… or maybe I have it wrong and players who want the type of content we were getting in H1 just aren’t the target audience anymore. Thanks anyway though, to the peeps in here making some fun challenges around the concept, and for making me still want to load this game up.

That aside, here are runs for #18 and #21:

Took a while to get the duck placement right for this one, as it’s quite easy to draw in the guard from pony-tail’s room; important to trigger the explosion before the chatty patrolling roof guard wanders off too (if you can arrive a few seconds earlier before he moves, they’ll both be through the doors to investigate as a pair, faster than they do in this run).

Was lovely being back in Paris; this wasn’t the smoothest run I had, however it was the quickest - and I liked the PIP of the Kurt Donovan clone turning to fish food. :grin:

@Euler13 @MrWaterhandle :+1::+1:


Built up a huge backlog here.
Did a little Sunday morning SONKO, starting with 18:

Start at fountain with Silverballer, coins and lockpick, destroy fish tank containing starfish, take a right to garage area, I used peek-a-boo for Kent so that he went upstairs to be greeted by a starfish to the head, made my way up, shooting a camera, through the android lab, climbing up a pipe, making my way to Antoine’s office killing him during his phonecall and dragging him to the toilet. Did another peek-a-boo for Levi to lure him to the ante room of said toilet, but not before placing some coins there near the toilet door. When he came to investigate I hid behind Antoine’s desk and snuck back in behind Levi, making sure not to kill him near the open window but when he was picking up those coins instead. Made my way to the helipad and flew away.

Lovely contract, but I admit I feel a bit dirty after all that peek-a-booing. Normally not my MO.



Savage way to die :joy::ok_hand: Loved this about #18


And there is my strat for the #20 I hope you will like it :slight_smile:


#20 is available on PS4 now: 2-12-4628740-21


#20 by @Toto is also available for Xbox now.


Loving this one already :smiley:


Tried #20 today.

Seeing the time on Toto’s video, I think I have an idea of what the route would be. I will probably try it later, for now I stuck with my own method. Really just for fun, it’s inherently slower. Quite challenging this way, very fun but tense. Could be 4 minutes really, ended up being 8. Got SA though.

What I did:

Start from Shaman’s hut, bring Sieger and Taser. Shoot locked gate with sniper. Snipe target who lags behind his friend, when he’s over a bush. Walk up to his friend, drop your gun, so he’ll take it away and not notice the body on his return. Pick up the Bartoli from your target. Move to gate to Delgado mansion, snipe the camera behind it, then snipe the gate. Wait for guards to have backs turned, shoot the camera on top of the gate with the Bartoli. The gunshot will draw them to your location, go forward in the grass and past them. Move behind 2323 guards all looking at front gate, throw taser as much to the right as possible to ensure target is the one going for it.

At this point, you may have to improvise some stealth to get out of the mansion courtyard, as I did in my final run, since the gate guards might alert people. It’s very doable in that area, a testament to how well designed it is really :+1: . Anyway, after the gate guards calm down you can just run past them, through the grass all the way close to the helicopter exit, with a view of the target.

However, it’s quite tricky to find a window to shoot him safely, without either a guard seeing him getting shot, seeing you shooting, or the woman checking out and his body being found. I hadn’t entirely figured it out at that point. In the end, I had to wait for Franco to get out of there as well :smile: In the end, sniper bullet distraction for the guard to turn away after the woman moves, then shot the target. Then be very careful for the last civilian in your way, to get him to notice a gunshot from the sniper but not you. Drop sniper and dart after him when he goes to call for help, to the chopper.

Will definately try to catch up with the ones I haven’t done yet this week.


SONKO Challenge #20

Out of the challenges you made so far, this is the one I like the most, @Toto! And inspired by @Franz’s knock knock post, the electrocution kill can’t even get better.

Had a look at this one last night to see what I could come up with. Can be done faster but I liked the sniper shot at the end!
SONKO #20 2:13


Actually by creating this contract i wanted to see your strategies . Either go sniper or go to close combat. I also wanted to see if you start at the bus then you kill mr door first and ciril and orange man then you leave by the helicopter or start at the chaman hut kill ciril, orange man and mr door and leave by the bus.


@Toto I already played your challenge #20… I totally enjoyed it! :slight_smile: But before I upload, I want to try some different strats and see how it changes things up

@Ibbe040 There you go (finally) :hugs:…phew, this one was finicky for me, don’t know why :roll_eyes:

Btw I did some muffin tests with the first target and when you hit the other guard right, the time it takes him to recover from the muffin hit is enough to fiber wire the target - but it only works, if the other guard doesn’t turn his head when getting back up - but it definitely can work! No crime noticed, not even investigating, the guard just got back up :smile: