I’m seriously getting burnt out again. Between Cybie’s insane contracts and speeding through contracts and SONKOs. Fack.
:56 on #100
1:20ish on the landslide one, I forgot the number and I’m half asleep.
As for the DGS, I’ll give you a pass OP for choosing that abysmal pile of shit map.
I raged that one and got 6min or so. Man. I thought I hated Shitdoza. DGS popped it’s head in and was like, but wait. There’s more!!!
Add in the fact that IOI support desk emails have stopped regarding my broken expansion pass so I can’t play the Haven one. Which is ok but I really miss New York and want my flash phone back. Maybe the next patch will fix it. Or I’ll lose 7DS or something else. IOI what are you doing???
I played few times DGS, but I agree, it’s not really exciting at it seemed at the release. Map it’s not really interesting, too many stationary Npc and that only start location, too distant from the garden area were there are most of npcs. Landslide, even with the same limitation, did a better job to give us a great Sapienza’s variation.
But hey, Icon it’s even worse than DGS imo
Especially with the broken viewcones.
Also, sorry for your situation about the expansion pass. It reminded my situation one year ago, when the ps4 servers were not working at launch, and I waited almost two weeks to play this game properly. I know that frustration.
Paris done, now doing Sapienza. And found another missing SONKO-contract for PC.
Recreated #41: 1-03-6296458-62 (from what I can tell, this one is a nice contract for routing and speedrunning!)
Had great fun on this for the last hour or so. Colorado - loved it. The audio is out of sync on the run above, so I might go back this evening and re-record if I get time. A very appropriate ton-up. @Euler13
e: I went back and re-recorded it. The audio is still slightly off; no idea what’s up with my game capture on Xbox.
I think we are two of the very few players that love the Colorado map. For me, due to the hostility everywhere, there is no other map that makes you feel so badass moving around in your suit. It’s a shame that the badly optimised view cones of certain NPCs (and some transparent assets) make using some of the targets impossible.
Regarding audio sync issues, I have the same problem on my Xbox often too. I take the video footage to my PC and use some free video editing software called Avidemux. It’s really easy to use - it’d have to be for me! There is an option to shift the audio by any number of ms (for me it’s often 1300 ms out of sync, but that number changes from capture to capture). You can cut and splice clips and it’s really quick to save the file back because it allows you to do it as a copy of the original rather than re-rendering it; can can render it in different formats if you want.
There was a period of Colorado contracts back in late-2016 and 2017 that really opened me up to the map. I think I had a contract or two featured on it back then, and playing other people’s allowed for so many SO paths to be routed, merrily zigzagging across the map with swooshes left and right. That’s why I liked Parsime’s approach to #100, it reminded me of those days. The map itself is simple and unique, and I appreciate that compared to some of the later attempts at (over)complicated verticality.
Thanks for the link too. My daughter keeps trying to get me to learn AE, but where do people get the time to scratch beyond even the surface of any of these massive editing suites?
The audio when capturing direct from XB tends to go out of sync gradually after 40 minutes or so, or at least it used to. These recordings were both only 10-15 minutes long though which would usually be fine. Videopad mostly does the job for the few times I upload these days, however I don’t think it offers as much control over shifting the audio as Avidemux from the details you mentioned. I’ll give it a try if the problem with XB persists.