My submissions for sonko #109.
Good contract. Targets are sparse, but some decent route is still possible. Surprisingly, I thought Chet was difficult to kill, but it turns out he’s very doable.
@fgdsa_99 great no loadout route.
My submissions for sonko #109.
Good contract. Targets are sparse, but some decent route is still possible. Surprisingly, I thought Chet was difficult to kill, but it turns out he’s very doable.
@fgdsa_99 great no loadout route.
Thats true about chet. He’s not as difficult as you’d think, but he does have a guardian angel you need to watch out for. Excellent run though. Its interesting to see the different ways people go about playing a contract.
Thank you very much. What guardian angel you mean?
Also, I just saw your no loadout run on your channel: impressive! I don’t think I could manage a similar run on this contract by myself. Great work! 
Thanks. Outside chet’s room is a woman near the railing and she tends to spot you if you don’t distract her.
Ah, I think I understand which girl you mean now. Effectly, she has randomly noticed me during my runs, I guess I got lucky with her! 
To everyone who contributes to this thread. Thanks, trending contracts in HITMAN are horrid (some) and the only reason why i enjoy playing HITMAN is thanks to all of these contracts, personally i am a terrible contract creator, but you people are amazing, i would never think of contracts like this and the idea of SO/NKO is great tho. Also i will be running some of these (would try after the #61) so expect some videos from me 
Wow that was one hell of a run of #64! I believe my time was a couple of minutes on that one. I imagine the timing was crucial in order to drop the chandelier on the kitchen target. Excellent speedrun!
That violin booster was unexpected. Good run. This contract is a classic of sonko challenges.
I claim #111, if it’s still available. I don’t have a contract ready for now, but I have few ideas on mind.
I hope you guys will be ready to deliver some sharp gifts on Paris. 
Excellent run, especially with Mustafa. That was smooth.
Thank you bro, I totally missed this post. Sorry for this late man. But better late than never. @djsojus
SONKO 58 @Euler13
Stadia: 1-16-8292501-13
SONKO 109 @Mark_penrose
Stadia: 1-30-4036187-13
Here, I remade 2 contracts for PC and Stadia. @Sniff
SONKO Challenge #67
PC: 1-30-7978542-53
Stadia: 1-30-8376930-13
SONKO Challenge #75
PC: 1-31-3054297-53
Stadia: 1-31-7245373-13
Thank you very much, bro. Very cool.
Sonko Challenge #111
Contract IDs:
PC: 1-02-1118288-62 (thanks @djsojus)
PS: 2-02-9968961-09
Xbox: 3-02-4464350-50 (thanks @ColdDayInHell)
Patrick Bisson is the gaurd patrolling the hallway after the main hall, he’ll usually stand near the bathrooms of the 1st floor during his routine.
Justin Mills is the lone cook near the basement exit.
Philip Von Zen will be usually found near the bar, waiting to speak to Novikov.
Charles Le Gars is the guard in the balcony of the auction room, 3rd floor.
Finally, Pierre Rosso is the lone guard in the pagoda near the helicopter (where Novickov has his meeting with Decker).
Keep in mind, is “meele” for all the targets.
Take this contract as a sort of homage to Holiday Hoaders: so, wear your Santa suit, collect the sharp gift all over the palace, and then give those to your targets!
Good hunting, and merry christmas agents!
Should I recreate this with the Mod-tool and make the Santa Suit a condition? Or would this go against the SONKO-rules (and I’m not sure if everybody got this suit…)
I think it’s better to keep a generic “suit” as disguise condition IMO. Even if now, with Holiday Hoaders released, everyone can unlock the Santa suit, I still think it’s better to let the player choose is favorite suit. At last, this is my opinion. 
I will recreate this tonight, thanks for the translations.
*For Xbox
I asked before… is that Italian?
Yes, it’s Italian. 