A compact design on mission planning interface as an alternative option. Toggle on/off in settings, based on user’s preference. It would group all of the same (or similar) items into 1 easy-to-navigate dropdown menu. Stuff like ICA19 pistols, remote explosives, coins, syringes, poison vials etc.
Note: Silver/Gold/Floral/Cherry Blossom ballers could get a separate category due to having higher accuracy.
6 Likes
I’ve thought of illustrating this very thing so many times, but never got down to doing it. So, thanks for the effort you’ve put into these 2 examples!
Re: guns. They would have to be separated by stats… Maybe? I almost exclusively use the ICA19 Goldballer anymore. I might substitute one of the Krugermeier guns if I think I’ll be shooting close to an NPC. Perhaps we could put a checkmark by whichever version we have for a favorite so it always displays or just shows as the default weapon/firearm in your loadout. Or it could just stay as the last gun you chose without having to set a fave. 