Hey guys. So I stumbled across @Agent_17 old post “Why Hitman 2 is the best game in the series” and I was thinking about tension in two recent “Hitman” games. So right now, when enforcer spots you, all you have to do is simply run away. I mean, sure, it ruins your SA rating, so there is some tension, but once you get into “Suspicious” state, nearly always you can just run, and be fine.
My idea is to sort of combine it with tension meter from old games. So when NPC suspects you, the meter starts filing.
They have you in their sight from close - it fills very quicky.
You’re running away, while they see you - it fills quickly
You’re in some distance from them, and just normally walking away - it fills slowly.
You get out of sight - it stops filling and “Suspicious” state dissaperas after while
There doesn’t need to be a visual meter for this, however it would be pretty cool. They main point is that running away after being spotted by enforcer, should make you more suspicious.
I’m not sure about this, but thought it might be cool to share with you guys. Any opinions?
EDIT: Just realized I spelled “suspicious” wrong lol