Search for an NPC and mark it green during instinct.
After marking a “witness” the player is able to place a laptop/safe somewhere on the map.
Now after placing a laptop/safe “the witness” will hold [automaticly] a dongle/combination for the laptop/safe with some intel about the target(s).
Acquiring the intel reveals the identity of the target.
Other things to know:
The picture(s) of the target(s) during the briefing,
the loadingscreen and in contracts mode itself are questionmarked.
The witness is marked as a green spot on the map and during instinct
The witness is still a person who acts as a regularly NPC, so killing the witness will cause a penalty.
Every target that is connected to the witness has Elusive Target-properties,
what means, that the target isn’t marked red and can’t be seen on the map or during instinct.
Five witnesses can be connected to five targets per contract.
Place a safe/laptop, remove it and place a safe/laptop again to get a different look of the safe/laptop
Turn on-off the E.T.-propertries for every single target
Turn on-off the highlighted green color/green dot on the map for every single witness
A few final words:
I know it sounds like rip-off of a feature that is already in the main game,
but I think this feature could be a nice addition for the contracts mode.
And while most of the needed functions are already in the game,
I think it wouldn’t be that hard to create THAT as a feature for the contracts mode.