# The Freelancer Likeliness

**URL:** <https://www.hitmanforum.com/t/the-freelancer-likeliness/23154>\
**Category:** Freelancer\
**Created:** [January 27, 2025, 11:29pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154 "2025-01-27T23:29:32Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Agent1980](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/agent1980/32/113277_2.png) [@Agent1980](https://www.hitmanforum.com/u/Agent1980)\
**Post date:** [January 27, 2025, 11:29pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/1 "2025-01-27T23:29:32Z")

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Title named after the escalations name format, see what I did there? 😉

In all seriousness, do you reckon we’ll ever have Freelancer expanded, like more mastery, unlocks etc…?

Im wondering as a way of debating and also due to the fact I have quite a few challenges almost complete now at level 100 so you sort of waste it towards your freelancer points (not base game) so it would be a great way to get ahead in mastery if that ever happens.

Thoughts?

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**Author:** ![Count.Rushmore](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/count.rushmore/32/173_2.png) [@Count.Rushmore](https://www.hitmanforum.com/u/Count.Rushmore)\
**Post date:** [January 28, 2025, 7:26am UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/8 "2025-01-28T07:26:53Z")

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> [@Freelancer - General Discussion](https://www.hitmanforum.com/t/freelancer-general-discussion/17691/6581):
>
> we’ll ever have Freelancer expanded

Freelancer already invaded all the HITMAN and has all the unlocks majority of players could dream of I think.  
I mean I don’t see any ways for it to be expanded even further.  
Challenges? Maybe.  
New unlocks? We already have tons of crapy reskins which just collect dust in the cupboard.  
Do we need lilac krugermeier and pink piggy suit? My opinion: don’t turn HITMAN into a joke kindergarten game

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**Author:** ![Heisenberg](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/heisenberg/32/143140_2.png) [@Heisenberg](https://www.hitmanforum.com/u/Heisenberg)\
**Post date:** [January 28, 2025, 11:43am UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/9 "2025-01-28T11:43:07Z")

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Could have that objective deactivater/activater I suggested, that would be welcome.

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**Author:** ![Count.Rushmore](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/count.rushmore/32/173_2.png) [@Count.Rushmore](https://www.hitmanforum.com/u/Count.Rushmore)\
**Post date:** [January 28, 2025, 11:52am UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/10 "2025-01-28T11:52:31Z")

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Okay, then I would suggest removing mutually exclusive objectives

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**Author:** ![Heisenberg](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/heisenberg/32/143140_2.png) [@Heisenberg](https://www.hitmanforum.com/u/Heisenberg)\
**Post date:** [January 28, 2025, 11:57am UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/11 "2025-01-28T11:57:32Z")

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Which would those be?

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**Author:** ![Count.Rushmore](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/count.rushmore/32/173_2.png) [@Count.Rushmore](https://www.hitmanforum.com/u/Count.Rushmore)\
**Post date:** [January 28, 2025, 12:07pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/12 "2025-01-28T12:07:09Z")

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E.g. No knockouts but Silent knockouts or Kill guards but premium Silent Assassin etc

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**Author:** ![Heisenberg](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/heisenberg/32/143140_2.png) [@Heisenberg](https://www.hitmanforum.com/u/Heisenberg)\
**Post date:** [January 28, 2025, 12:34pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/13 "2025-01-28T12:34:35Z")

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I’d prefer the option to just turn off each of the objectives independently as the player sees fit, but the monetary worth of each objective being added to the total payout for mission completion at the same time.

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**Author:** ![Melusca](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/melusca/32/71788_2.png) [@Melusca](https://www.hitmanforum.com/u/Melusca)\
**Post date:** [January 28, 2025, 3:37pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/14 "2025-01-28T15:37:18Z")

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Why would you expect to get paid for overtime if you didn’t do that overtime in the first place? :x

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**Author:** ![Heisenberg](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/heisenberg/32/143140_2.png) [@Heisenberg](https://www.hitmanforum.com/u/Heisenberg)\
**Post date:** [January 28, 2025, 4:12pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/15 "2025-01-28T16:12:09Z")

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I’ve explained this at length in the freelancer general thread and why it makes sense. I’m not gonna hash that out again. Just trust me: it makes sense.

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**Author:** ![Agent1980](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/agent1980/32/113277_2.png) [@Agent1980](https://www.hitmanforum.com/u/Agent1980)\
**Post date:** [January 28, 2025, 4:14pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/16 "2025-01-28T16:14:48Z")

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So, do you all think thats it for freelancer or is it going to get rebooted?

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**Author:** ![Heisenberg](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/heisenberg/32/143140_2.png) [@Heisenberg](https://www.hitmanforum.com/u/Heisenberg)\
**Post date:** [January 28, 2025, 4:30pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/17 "2025-01-28T16:30:49Z")

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It? Rebooted? It’s still going. Might not get any new unlocks from mastery or anything, but considering the grind requirements, that’s a good thing. New decorations or bunker additions, that’s a different story.

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**Author:** ![Tiki2970](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/tiki2970/32/144602_2.png) [@Tiki2970](https://www.hitmanforum.com/u/Tiki2970)\
**Post date:** [January 28, 2025, 7:47pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/18 "2025-01-28T19:47:13Z")

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I’d like to see more items from the base game make it into Freelancer at least. Like the Molotov and Sedative Gum.

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<div class="post-metadata">

**Author:** ![Agent1980](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/agent1980/32/113277_2.png) [@Agent1980](https://www.hitmanforum.com/u/Agent1980)\
**Post date:** [January 28, 2025, 8:25pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/19 "2025-01-28T20:25:29Z")

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For sure, theres an empty wall behind the table where 47 put gun parts together (in front of where the pistols are) that could accept lots of toys there,

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**Author:** ![LandirtHome](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/landirthome/32/40646_2.png) [@LandirtHome](https://www.hitmanforum.com/u/LandirtHome)\
**Post date:** [January 28, 2025, 8:47pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/20 "2025-01-28T20:47:21Z")

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I think most of the ideas presented are “adding for adding sake”. Gluttonously. And will do nothing but put the overall quality of the Freelancer down. If not break its design.

* * *

New campaigns types, new economic systems, new challenges… Sure though.

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<div class="post-metadata">

**Author:** ![Heisenberg](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/heisenberg/32/143140_2.png) [@Heisenberg](https://www.hitmanforum.com/u/Heisenberg)\
**Post date:** [January 28, 2025, 8:54pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/21 "2025-01-28T20:54:46Z")

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Yeah, because those won’t break its design? Freelancer’s design isn’t perfect and could stand to only benefit from more freedom for its players.

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**Author:** ![PatteDeFruit](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/pattedefruit/32/143222_2.png) [@PatteDeFruit](https://www.hitmanforum.com/u/PatteDeFruit)\
**Post date:** [January 28, 2025, 8:57pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/22 "2025-01-28T20:57:10Z")

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So much potential to expand the Freelancer mode to everything else in HITMAN 3 like main missions, contracts and elusive targets:

> [@\[Final Review & More!\]Dear HITMAN™ 2 Developers\[CLOSED\]](https://www.hitmanforum.com/t/final-review-more-dear-hitman-2-developers-closed/1409/2):
>
> **- Interactive Live Map**
> 
> ![HITMAN2_Review (48)](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/2X/5/5df90c558cce6b5ae4925afb8b342d11d0e8d48d.jpeg)
> 
> _The player browses a displayed map, where he can choose a Mission, Contract, Elusive Target to play by browsing different countries/cities 👌_

There could also be room for training and planning purposes :elusive_target_dark:

Freelancer Review (old):

> [@Freelancer - General Discussion](https://www.hitmanforum.com/t/freelancer-general-discussion/17691/3341):
>
> Hello everybody blush After a few hours into Freelancer, and my first campaign completed, here are my first impressions about this new mode! Please note that this review has been made before today’s patch (3.150.1). Some things then might be subject to change in the meantime. play_button Introduction:play_button Good points:play_button Bad points:play_button Suggestions & Improvements:play_button Conclusion: That’s it! Those are my first impressions about Freelancer Mode. …

Lots of ideas are possible 👍

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<div class="post-metadata">

**Author:** ![AnthonyFuller](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/anthonyfuller/32/113563_2.png) [@AnthonyFuller](https://www.hitmanforum.com/u/AnthonyFuller)\
**Post date:** [January 28, 2025, 9:03pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/23 "2025-01-28T21:03:33Z")

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There was once some mentions of “quests” for Freelancer in the files. We don’t really know the true extent of these though.

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**Author:** ![Imbro\_Dirka](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/imbro_dirka/32/734_2.png) [@Imbro\_Dirka](https://www.hitmanforum.com/u/Imbro_Dirka)\
**Post date:** [March 7, 2025, 4:41pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/24 "2025-03-07T16:41:48Z")

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I would like to see the option to play only suspects mode (final maps in the campaigns).

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<div class="post-metadata">

**Author:** ![Lewisnic1](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/lewisnic1/32/145309_2.png) [@Lewisnic1](https://www.hitmanforum.com/u/Lewisnic1)\
**Post date:** [March 10, 2025, 9:38pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/25 "2025-03-10T21:38:24Z")

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**Author:** ![thefixer47](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/thefixer47/32/139438_2.png) [@thefixer47](https://www.hitmanforum.com/u/thefixer47)\
**Post date:** [March 10, 2025, 9:55pm UTC](https://www.hitmanforum.com/t/the-freelancer-likeliness/23154/26 "2025-03-10T21:55:12Z")

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What’s gonna happen to this topic? I don’t know what bumped means in this context.
