Two months in a row now I submitted a question asking if they were going to make any updates to Sniper Assassin game mode in the same way they gave Ghost Mode a big update a month ago, twice they have not answered it
I think it should not be continued in its current form (And I think they know that, they’ve been on Reddit and this forum since launch, they know how most players feel about it). As an absolute bare starting point they need to do a few things to make it a bit more playable:
- Make it split screen (Like IO did with Kane & Lynch 1), so you can actually play with a friend in your lounge
- Enable voice chat as option so you can actually organise kills with your partner if you use quickmatch (aka strangers)
- Make it so you can quickmatch in all SA maps at once, not just having to pick one at a time to wait for
None of these things involve changing the actual missions themselves, but are a good start. As for what to do with the missions themselves to make them more replayable etc, I’m not sure… people keep saying alternative sniper nests, but I’m sure the maps have only been worked out from that angle, so if you move the sniper nest then you’d almost certainly not be able to see some targets. EDIT: Something should be done about body found and accident kills, I know that much
I had suggested designing the maps with some form of on-the-ground potential, even if it’s a zero mastery level with no mission stories or anything, however IO finally responded to such an idea last month and said in their belief any map designed to try and be both sniper and sandbox wouldn’t work as either; despite them in the very next sentence of the stream saying they’ve been interested in having Sniper co-op where one person is on the ground and one is sniping.
This is also despite the fact they have made a Sniper Assassin map out of the Colorado Sandbox level (“The Vector”, Patient Zero campaign)
So I would say in future if they don’t make any notable changes to the gameplay and missions of the gamemode, they should pursue Sniper Assassin only in the Colorado style; converting existing maps for the mode. It should be a much better compromise than making all new maps from scratch which barely anyone plays. There is no possible way that removing the Colorado water tower, adding in a relay tower, changing lighting and some textures, and placing in ‘accident’ and ‘hiding’ objects was any where near as much work as creating Hantu Port from scratch.
I could imagine looking down on Miami from one of the skyscrapers (So long as you remove the big shade cloths), Sgail could have some potential (Maybe they’d need to add in a lighthouse to snipe from?), if they don’t give us the Hawke’s Bay bonus mission we all crave maybe you could be out on a yacht and sniping people on the beach and in the house (Seeing as there’s windows everywhere)? I’m just spitballing here. And who knows what maps they’ll come up with for H3, they could come up with areas which would perform better as future sniper missions. Also they should port over the Absolution Sniper Challenge mission as a free sniper map in 2020 when there’s not much content being released.
Tl;dr - If the gamemode/missions don’t notably change then it should only be continued by converting Sandbox maps into the future.