The Look of Agent 47


#2718

Nope – the ICA Silverballer is not even the Silverballer (almost but not quite).


#2719

Oddly it’s in one of the Challenges for Hokkaido so either
a. it’s coming at a later date
b. They realise it makes better promo photo’s.


#2720

Hitman 2016 looks like a F2P game compared to Absolution


#2721

If this was the state of F2P game i would play a lot more of them.


#2722

Except Absolution was not a true Hitman game.


#2723

You say this is good looking game? LOL


#2724

Yeah, too bad they’re filled with glitches and bad animations.


#2725

At it’s time it was one of the best looking games.

Also I said Hitman 2016 looks worse. A lot less detail


#2726

People find a way to complain if they decide to.
That’s just your personal openion.


#2727

And ingame purchases so you can become overpowered and kill all the players who don’t pay. [quote=“Scourged, post:2725, topic:2054”]
At it’s time it was one of the best looking games.
[/quote]

I still think it looks very good. [quote=“Scourged, post:2725, topic:2054”]
Also I said Hitman 2016 looks worse. A lot less detail
[/quote]

This i don’t agree with, to some degree. Over all Graphics are better, but there was a lot of small details to each level. Well that also make sense, since that most levels are very small and filled with details to make them interesting.


#2728

I think he looks fine in this game.

I would have maybe preferred a slightly more rugged look though.


#2729

Well, the mesh and texture quality tells otherwise


#2730

in Hitman 2016 he looks clean and sharp because of the overall style of the game. Each game has its own interpretation of 47 and his looks. We still recognise him because the most important elements stay the same. He is a bald caucasian man with a peculiar tattoo.
Some prefer Absolution because it´s a more realistic image of a man who lives a violent life. He scarred and tired of his harsh life.
BM and HITMAN take in that regard a less realistic approach in the looks of 47. They epitomise the image of a perfect human being, a perfect assassin. Which is perfect because of the story both games tell.
Personally I prefer Contracts because 47 is shrouded in mystery and the imagery is that of death personified.
Codename 47 and Silent Assassin are quite old and I do think at that time the designers were limited in 47´s design. The art still looks rad though and this is by no means a jab at their style. They looked freaking awesome for their time.
Though I must admit that in HITMAN 47 is more handsome than ever. Which is something that is not necessarily a good thing. I understand perfect being and all that, but 47 being a catwalk model bugs me. He looks like your everday famous actor and not like a scary marksman. But he may have had some plastic surgery after the events of absolution… (plot holes…)

conclusion:
47 is a magical being that becomes what each game need him to be.


#2731

I think his look is fine for the most part, although I do think it could be a bit more detailed.
Also, I’d prefer it if he looked slightly more passive over the “I’m going to murder you” look he constantly has, but it’s not really a biggie.


#2732

Is this what gives it that grainy feel to it? If that’s what you mean I agree I didn’t like that too much.


#2733

Not exactly, that’s a film grain filter, I actually forgot about that but I didn’t really like it either. I meant to say that everything was really bright because of the bloom and the color palette they used was too in the eye. I get that they wanted to give a cinematic look to the game but I personally prefer it look as natural/realistic as possible, even if the colors are a bit pale in certain light conditions (eg. Sapienza).


#2734

I didn’t though about it that way. Still looked good on PS3 if I’m not mistaken.


#2735

I don’t have a problem with his current face, what bugs me is the total absence of facial expressions. I mean he doesn’t even move his eyes, nothing. Always staring straight ahead, no head turning, he only blinks in a weird way that doesn’t really make his eyelid to move, the texture is just dragged down like it’s pulled down by a fishing hook, looks terrible.

Head doesn’t move when the player moves his mouse etc. Absolution had way more polish. But I get that, they really cut the funding this game received, and I prefer this technically poor version of Hitman than no hitman at all.


#2736

I wonder if they have more funds for the next one and will improve these things you just say. Or any other animation in this case.


#2737

I’m not expecting much difference in terms of graphics (art style) and animations for season 2.
I think they’ll just add new levels and improve already existing features…