Most Hitman levels from the current installment are very wide. It makes some levels too big to like them the first (few) times for me. Especially Mumbai was very overwelming and too big for me the first time. I figured out how to do some of the cool kills, but most of my plans got totally messed up in my head when I discovered yet another area/intel/character.
I won’t mind if IO made some kind of maze like level instead of a big pack of swiss cheese. Levels like You Better Watch Out, Traditions of The Trade or Death on the Missisipi with a lot of (narrow) hallways with several smaller rooms connected.
I’ve said this before, and I’m still gonna say it, but I think IOI should put some of their focus more on levels with less horizontality, but maybe a bit more verticality. The main reason these maps are so big are probably ‘immersion’ and contracts mode. I don’t dislike any of the levels because of size, but I have a special feeling for the smaller mission. They feel more cozy and personal. That’s why I kinda like The Icon over The Author for example.
It’s no disaster to think big, but create something smaller with it.