# What Videogame(s) Are You Playing?

**URL:** <https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376>\
**Category:** Other Video Games\
**Created:** [December 25, 2020, 9:54am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376 "2020-12-25T09:54:24Z")\
**Posts on this page:** 20\
**Page:** 125

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**Author:** ![EvilGeniusRo](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/evilgeniusro/32/124328_2.png) [@EvilGeniusRo](https://www.hitmanforum.com/u/EvilGeniusRo)\
**Post date:** [July 25, 2023, 8:52am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2561 "2023-07-25T08:52:16Z")

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> [@TheChicken](#):
>
> It really sucks that the difficulty screen is so… hostile

[![](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/2/0/20d1075ddbd8215915e2aba73e68fe9b6845f3da.jpeg "Gamers Reactions to Choosing Difficulty | South Park™: The Fractured But Whole") ](https://www.youtube.com/watch?v=i1EbPpyq91U)

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**Author:** ![Accidental\_Kills98](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/accidental_kills98/32/155797_2.png) [@Accidental\_Kills98](https://www.hitmanforum.com/u/Accidental_Kills98)\
**Post date:** [July 25, 2023, 9:07am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2562 "2023-07-25T09:07:30Z")

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> [@TheChicken](#):
>
> (It really sucks that the difficulty screen is so… hostile. It might be satire for how macho the genre presents itself, but it’s literally mocking the player for picking anything but Normal… 🤦‍♂️)

Actually the old games did that which makes it weird because the game is so radically different from the old Wolfenstein games narratively and even gameplay wise on top of the game having a narrative that deconstructs a lot of that sort of machismo.

The only thing that is remotely close to the old games is a nightmare BJ has that is basically him playing the classic Wolfenstein in his head and the flashing “Get Psyched!” just before the game begins. Every game should start like that, honestly.

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**Author:** ![Switcher](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/switcher/32/103679_2.png) [@Switcher](https://www.hitmanforum.com/u/Switcher)\
**Post date:** [July 25, 2023, 10:46am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2563 "2023-07-25T10:46:05Z")

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> [@Kent](#):
>
> I didn’t look it up until having played this for a while, and I feel like this is just “whatever you saw first, you prefer”, because I think the “new” face is far superior. The original one is borderline ugly.

Bro, I said each thing about the other face, og is incredible, new is ugly

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**Author:** ![TheChicken](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/thechicken/32/105735_2.png) [@TheChicken](https://www.hitmanforum.com/u/TheChicken)\
**Post date:** [July 26, 2023, 4:21am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2564 "2023-07-26T04:21:36Z")

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Alright, I turned the difficulty down one notch and it improved my gameplay quite a bit. I’ve got some considerable wiggle room before death.

I’ve just finished Mission 9, the one going undercover in the big prison.

Honestly, I’m still not totally enjoying the game itself. It feels very “basic”. Just endless corridors and rooms of bad guys to shoot at with dual-wielding guns, maybe the occasional stealth room with a handful of guys.  
The cover system is weird to wrap my head around, mostly just standing behind objects and holding a button to peek out and hip-fire.

It’s not really hooking me with fun, though the story is doing the heavy lifting on that.

Chapter Select says I’m about halfway through the game right now, and I might just stop here and watch someone else’s cut down playthrough for the ending – that’s if I don’t end up starting up the game again tomorrow…  
It’s had its moments, but I’d kind of rather be playing something else instead of pushing myself to finish this when I’m mostly just “ehh… what’s next? ehh…”

Blaskovicz is a really interesting main character though, since he fits the bill of a super macho action hero but actually develops friendships, romantic relationships, and has some empathy and self-reflection that keeps him humble and human. It’s cool!

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**Author:** ![MrOchoa](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/mrochoa/32/123469_2.png) [@MrOchoa](https://www.hitmanforum.com/u/MrOchoa)\
**Post date:** [July 26, 2023, 6:10am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2565 "2023-07-26T06:10:54Z")

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Finished Ghost of Tsushima for the second time and started the Iki Island DLC for the first time, it’s very good so far, has some interesting mechanics.

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**Author:** ![Silvereyes](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/silvereyes/32/110977_2.png) [@Silvereyes](https://www.hitmanforum.com/u/Silvereyes)\
**Post date:** [July 26, 2023, 12:20pm UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2566 "2023-07-26T12:20:40Z")

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I played and finished Master Detective Archives: Rain Code. I have alot of thoughts on it but to be brief: I really enjoyed it and highly recommend it.

Rain Code is a game by Spike Chunsoft, and from a lot of the same team who made the Danganronpa games. To the point that that Rain Code has been called by some as the 4th Danganronpa game, and while that isn’t true, there are alot of similarities.

Rain Code is a detective mystery game set in a cyberpunk world, where I would describe it as a most like a visual novel. While there are gameplay aspects outside of talking like explorable environments, QTEs, and mini-games to keep the interest, this is a game where you will spend most of it talking. And this is a very linear narrative, you’re not going to be making choices like in a Telltale title. But it never gets tiring, I think the game has good pacing in its story and I do think the story is very solid overall, with the second half being stronger than the first half and building to a very satisfying emotional conclusion.

A summary of Rain Code’s story: the protagonist Yuma Kokohead wakes up in the lost and found section of a train station, having no memories whatsoever, and only wearing a uniform and a train ticket to the city of Kanai Ward. That and an apparition of a death god, Shinigami, following him wherever he goes. Kanai Ward is a city that is currently being isolated from the rest of the world, held in total control by the mega corporation Amaterasu Corporation. The city has many secrets, from the reason of its isolation to the true goals of the Corporation, or to the most weird: why the city has been exposed to rain literally non-stop for the last 3 years. The World Detective Organisation has dispatched several Master Detectives, detectives who are capable of a “Forensic Forte”, a supernatural power, to the city to expose its secrets. But with forces trying to stop the WDO, its going to take Yuma and Shinigami to have to work together to solve cases and uncover the truth.

Certainly, with this being the first game in the “Master Detective Archives” series, it does seem like an obvious attempt at kickstarting a new franchise. But nothing wrong with that if done correctly, I do like world building. And indeed with Danganronpa having a very limited premise, and that series arguably struggling to expand itself (notably in the Danganronpa 3 anime and aspects of V3), I imagine it is liberating for the creators to have a far open setting with a world of possibilities this time around, with the WDO and the idea of thousands of Master Detectives running around with powers. In fact the reason we don’t have Danganronpa 4 is because the creator of the series decided he felt there wern’t more stories to tell, and wanted to do something else, a nice bit of franchise restraint. (Didn’t stop Spike Chunsoft making Danganronpa S but I digress.) I hope we get Danganronpa 4 in the future but no point forcing someone to make it when they are out of ideas.

Indeed, it means Rain Code can do cases that wern’t possible in Danganronpa’s setting, which can be quite interesting, especially the opening case which is quite a fun thrilling affair. I do think there are some slight downsides though. It does mean cases are a bit less unique, and perhaps a bit more standard fare, since you lose Danganronpa’s premise of a bunch of people trapped together in a building, and those people become suspects and victims, which builds investment overtime. In Rain Code, suspects and victims tend to get introducted in the chapter the case is part of, which isn’t bad but does make it feel a bit episodic at times.

Also in replacement of Danganronpa’s trials, when the people in the trapped building would debate who the culprit was, we have the Mystery Labyrinth, a physical manifestation of the case. I think this might be my biggest issue with Rain Code’s formula. To me the great thing about the Danganronpa trial is that the surviving people debate the case, and argue with each other, with the knowledge that at least one person is acting in bad faith because they are the murderer. In Rain Code’s Mystery Labyrinth, the case is manifested physically, and to proceed, you have to logically prove aspects about the case’s mystery little by little, often being harrassed by a Mystery Phantom. In the real world, Amaterasu Corporation’s private police force, the Peacekeepers, will try and disrupt the investigation, and one of their leaders will manifest as a Mystery Phantom. But its made clear that the real person and the phantom aren’t connected, rather the Labyrinth chooses a person to represent opposition to Yuma, which feels a bit lame. The Mystery Labyrinth’s feel a lot more focused on the logistics of the crime, rather than the personality and motives of who commited them, and that does make me lose a bit of interest, I think a great case should have a good balance of both.

Saying that though, of the cases, I don’t think there is a bad one among any of them, I never felt bored, and I think following the logic of each case was solid. I imagine how quickly you can figure out the case before the game reaches the point of unveiling everything will depend on how good you are at logic and murder mysteries. Again, comparing with Danganronpa, while I think Danganronpa still has a few cases I like better overall, it definetly never hits the lows of some of Danganronpa’s worst cases. Indeed, there is a running joke that Danganronpa 1, 2, and V3’s third cases are all the worst of their respective games. V3’s third case is so infamous it spawned its own subreddit mocking it. I’m happy to say I think Rain Code’s third case is actually one of the stronger cases of the game, it has a great mystery, and a great story for the case too. I also think the game’s final two cases are very strong as well, as they see the mysteries and plot threads the game has building upon come to a head, so it means things become far more interconnected and personal for the characters.

Soundtrack is awesome, Masafumi Takada does the OST again and his stuff is so moody and hyper, I’ll need to post in the Music Thread later with some of this game’s OST. Nothing that I think would be considered problematic this time around, compared to all 3 Danganronpa titles that all seem to have a bit of questionable content, sometimes accidently, sometimes due to that series having a more edgy feel to it, which makes this game a bit easier to recommend. And there is a character in here who is gender ambigious, possibly non-binary, and they are really cool.

I hope this is successful enough to get a sequel. The game is gorgeous, the power of the Unreal engine on a home console, whereas Danganronpa 1 and 2 were PSP titles and V3 was a Vita game. I do think some elements of this game’s formula could be refined, but hey, so did Danganronpa 1 at the time and that gave us Danganronpa 2, which I think is the high point of that series. I actually wound up buying the game’s “Mysteriful Limited Edition”, partly because in the UK Nintendo’s store is the only one that sells a physical version of the game’s standard edition, and that was out of stock for a while. I ended up making an impulse buy for the limited edition, partly because I wanted to have a physical copy, but since I really enjoyed this game, I’m really glad I did. The steelbook is gorgeous, and you get a cute plush of Shinigami which is nice, will be nice to display it once I get some shelves up in my living room.

So yeah, I do highly recommend this game, although with its similarities to Danganronpa, I would say if you haven’t, maybe try Danganronpa 1 first, you can get that quite cheap nowadays and its on multiple platforms whereas Rain Code is currently a Switch exclusive.

![](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/c/1/c1ef56c4a3954e0d1ad0866a966a2f8d5ddf2964.jpeg)

 ![](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/8/f/8f1e4091a6c7dd5d283d58b6964f82718819cd66.jpeg)

I really need to get around to playing the Phoenix Wright games at some point. And I also heard from a certain little birdie that a game called “Ghost Trick” is really good, should probably look into that at some point.

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**Author:** ![TheChicken](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/thechicken/32/105735_2.png) [@TheChicken](https://www.hitmanforum.com/u/TheChicken)\
**Post date:** [July 26, 2023, 6:13pm UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2567 "2023-07-26T18:13:32Z")

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In Zelda: Tears of the Kingdom, there are two “heart doors” that only let you through if you have a certain amount of health.  
One is in the tutorial to let you know about Light Blessings and upgrading your health/stamina, and the other one is related to a Main Quest much later on, as I’ve researched.

The second door requires 10 hearts to get through, which by the time you get to that quest, you’ll have defeated all 4 dungeons and highly likely gotten way more than 10 hearts.

 ![2023072614053400-CC47F0DEC75C1FD3B1F95FA9F9D57667](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/c/c/ccac480efb26fc0326ffefda81d7dd88358acbcf.jpeg)  
 ![2023072614060200-CC47F0DEC75C1FD3B1F95FA9F9D57667](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/e/e/ee80af20052394f9e4d6d800b3092e26e60fb501.jpeg)

But for me, I wanted to try opening the door while I still had 9.  
So last night I brute-forced my way through this storm-plagued, extremely foggy set of sky islands where the door is located, and through luck and blind paragliding, I made it to the area with the door. (I did not look up how to get there, I literally stumbled upon it)  
And then this hilarious thing happened.

[![](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/c/c/cc352e1e0203a6764bfe8a3d9f2973b3bd7e0314.jpeg "Link tries to open a door #TOTK") ](https://www.youtube.com/watch?v=6vKGiMJaFE4)

I’m glad I got to experience it now since had I come across this door naturally, I’d have managed to open it easily…

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**Author:** ![ZeroGravitas](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/zerogravitas/32/144781_2.png) [@ZeroGravitas](https://www.hitmanforum.com/u/ZeroGravitas)\
**Post date:** [July 26, 2023, 11:49pm UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2568 "2023-07-26T23:49:43Z")

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I finally downloaded the PS5 upgrade for _Outer Wilds_ and I’m really annoyed with myself for letting myself get stuck/distracted by other things when I played half of it a few years ago.

The exploration and sense of discovery are unparalleled. Even figuring out minor things is a thrill and each new area I explored surpassed the next. Finding and slowly drifting through the Vessel might be one of my favorite moments in gaming and using everything I’d learned to finish the game was one of the most satisfying. (Also, I don’t know everyone’s talking about, I loved exploring Dark Bramble. 😁)

A joy to play and definitely on the short(-ish) list of my favorite games of all time.

Now, that _Echoes of the Eye_ expansion just so happens to be on sale… 🤔

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**Author:** ![TheChicken](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/thechicken/32/105735_2.png) [@TheChicken](https://www.hitmanforum.com/u/TheChicken)\
**Post date:** [July 27, 2023, 4:33am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2569 "2023-07-27T04:33:39Z")

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Okay, one last little “what are you playing” update: I thought I wanted an FPS, but I guess it’s not my time.

Killzone Shadow Fall is pretty meh. Pretty yes, but meh for me.  
Maybe cause I’m just not into the series either.

Anyway, it’s Bugsnax time I guess!  
A goofy puzzle-food-anthropologist simulator featuring a theme song by Kero Kero Bonito is right up my alley.

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**Author:** ![Accidental\_Kills98](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/accidental_kills98/32/155797_2.png) [@Accidental\_Kills98](https://www.hitmanforum.com/u/Accidental_Kills98)\
**Post date:** [July 27, 2023, 4:36am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2570 "2023-07-27T04:36:36Z")

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> [@TheChicken](#):
>
> Anyway, it’s Bugsnax time I guess!

Yaaaay my favourite horror game!  
 ![](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/f/c/fc7eadd3dda8e41934be723d5635409427643566.gif "Bunger Bugsnax Sticker - Bunger Bugsnax Burhger - Discover & Share GIFs")

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<div class="post-metadata">

**Author:** ![TheChicken](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/thechicken/32/105735_2.png) [@TheChicken](https://www.hitmanforum.com/u/TheChicken)\
**Post date:** [July 27, 2023, 4:43am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2571 "2023-07-27T04:43:38Z")

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Bunger  
Bunger  
Bunger  
Bunger

There better be a chicken wing snak

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<div class="post-metadata">

**Author:** ![MrOchoa](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/mrochoa/32/123469_2.png) [@MrOchoa](https://www.hitmanforum.com/u/MrOchoa)\
**Post date:** [July 27, 2023, 4:45am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2572 "2023-07-27T04:45:38Z")

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> [@TheChicken](#):
>
> I thought I wanted an FPS, but I guess it’s not my time.

You should play _Blood_, it’s the best FPS ever made.

 ![MV5BM2Y1Yzk0NzktMjg2Ni00YzhhLTk3NTQtZTA0ODY2NGM3ZmE4XkEyXkFqcGdeQXVyMTA0MTM5NjI2.V1](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/8/5/85e843672611f49fb498ee63b9c280f0cad0af6b.jpeg)

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<div class="post-metadata">

**Author:** ![TheChicken](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/thechicken/32/105735_2.png) [@TheChicken](https://www.hitmanforum.com/u/TheChicken)\
**Post date:** [July 27, 2023, 4:47am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2573 "2023-07-27T04:47:49Z")

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Heheh 😂 maybe not now, but I’ll call you up if ever I need a vintage fix

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<div class="post-metadata">

**Author:** ![Accidental\_Kills98](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/accidental_kills98/32/155797_2.png) [@Accidental\_Kills98](https://www.hitmanforum.com/u/Accidental_Kills98)\
**Post date:** [July 27, 2023, 4:56am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2574 "2023-07-27T04:56:55Z")

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> [@TheChicken](#):
>
> There better be a chicken wing snak

Yep I believe it is based on the Buffalo wing and there is a Tikka Masala one as well

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<div class="post-metadata">

**Author:** ![Accidental\_Kills98](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/accidental_kills98/32/155797_2.png) [@Accidental\_Kills98](https://www.hitmanforum.com/u/Accidental_Kills98)\
**Post date:** [July 27, 2023, 4:57am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2575 "2023-07-27T04:57:38Z")

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Fun Fact: I don’t remember which comic line but I remember that one of them actually inserted the protagonist of _Blood_ into a panel shot.

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<div class="post-metadata">

**Author:** ![TheChicken](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/thechicken/32/105735_2.png) [@TheChicken](https://www.hitmanforum.com/u/TheChicken)\
**Post date:** [July 27, 2023, 5:03am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2576 "2023-07-27T05:03:32Z")

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Oh yeah, Telltale’s Expanse episode 1 came out today.

As I’ve heard from early previews, the first episode is surprisingly short – just over an hour for me and I explored as much as possible.

I’ve never seen the show, so a lot of the lore vocab is foreign to me, but the events are mostly a prequel, so I’ve heard, so there’s not much about Drummer I really need to know…

The visuals are a neat heavily stylized “realism”, the story revolving around a small crew of space scavengers stumbling upon a cut-throat secret is a good hook, though the episode kind of ends just as it starts to turn up the heat.

Good thing: they made the whole story beforehand, and are releasing episodes every two weeks. Not long to wait!

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<div class="post-metadata">

**Author:** ![Accidental\_Kills98](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/accidental_kills98/32/155797_2.png) [@Accidental\_Kills98](https://www.hitmanforum.com/u/Accidental_Kills98)\
**Post date:** [July 27, 2023, 5:10am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2577 "2023-07-27T05:10:51Z")

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> [@TheChicken](#):
>
> Good thing: they made the whole story beforehand, and are releasing episodes every two weeks. Not long to wait!

They are still doing episodic release? You would think they would have pulled an IO or Deck 9 and realise they can release a full game that is serialised.

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<div class="post-metadata">

**Author:** ![TheChicken](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/thechicken/32/105735_2.png) [@TheChicken](https://www.hitmanforum.com/u/TheChicken)\
**Post date:** [July 27, 2023, 5:22am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2578 "2023-07-27T05:22:08Z")

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Yeah, it still feels like it should have all come out at once given how sudden of an ending it is, especially since once it’s over, a menu popped up saying “the next episode is not installed. Go to the Store?”

I wish it would have been 1 week apart, but I understand that they’re probably doing this so that they can keep discussions going about Telltale’s return and thr fact they have a new product out into the world.

…even so, it’s weird to call it a fully Telltale product. Seems like they financed and oversaw the production using their resources that built up the new company, and Deck Nine were the true devs behind it.  
The credits even say so (and Telltale/LCG are mostly credited with executive roles)

 ![18995c9809026-screenshotUrl](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/d/a/daa9d8aa4232fbdb502999cbe3956c8683cc3f11.jpeg)  
 ![18995cb41e667-screenshotUrl](https://hitmanforum-v6-s3-uploads.s3.dualstack.us-west-1.amazonaws.com/original/3X/b/c/bc9040eb58e2b97411a1b977f6358fc3416e5b4c.jpeg)

(It even feels like a Deck Nine product, since there’s much less dialogue interactivity than a normal TTG entry)  
Their real test will come with Wolf 2 (which is being developed with ex-devs/writers of the original)

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<div class="post-metadata">

**Author:** ![Accidental\_Kills98](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/accidental_kills98/32/155797_2.png) [@Accidental\_Kills98](https://www.hitmanforum.com/u/Accidental_Kills98)\
**Post date:** [July 27, 2023, 5:50am UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2579 "2023-07-27T05:50:05Z")

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> [@TheChicken](#):
>
> …even so, it’s weird to call it a fully Telltale product. Seems like they financed and oversaw the production using their resources that built up the new company, and Deck Nine were the true devs behind it.  
> The credits even say so (and Telltale/LCG are mostly credited with executive roles)

I completely forgot about Deck Nine developing the game, which just makes me think that the episodic release is more on Telltale since they are the publisher that or the State of Colorado forced Deck Nine to do it but I highly doubt that…

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<div class="post-metadata">

**Author:** ![Rimland](https://www.hitmanforum.com/user_avatar/www.hitmanforum.com/rimland/32/119228_2.png) [@Rimland](https://www.hitmanforum.com/u/Rimland)\
**Post date:** [July 27, 2023, 1:10pm UTC](https://www.hitmanforum.com/t/what-videogame-s-are-you-playing/376/2580 "2023-07-27T13:10:39Z")

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> [@TheChicken](#):
>
> Honestly, I’m still not totally enjoying the game itself. It feels very “basic”. Just endless corridors and rooms of bad guys to shoot at with dual-wielding guns, maybe the occasional stealth room with a handful of guys.

Ah, shame. Yeah, I mean, it´s an FPS first and foremost, so unless you actually enjoy the shooting part, it won´t get much better. That being said, the game aces the shooting bit as far as I´m concerned. Super-satisfying. Also, a lot of the areas are designed like arenas, so there´s some maneuvering space for good-enough players (which I´m not, lol). The stealth bits are essentially just alternatives for if you wanna avoid a firefight, and as a stealth-enjoyer, I often opted for that route, even though I should´ve gone for the loud one to make the most of the action…

> [@TheChicken](#):
>
> It’s had its moments, but I’d kind of rather be playing something else instead of pushing myself to finish this when I’m mostly just “ehh… what’s next? ehh…”

Yeah, if it´s not your cup of tea, then don´t force yourself and just watch a walkthrough. There´s plenty of them.

> [@TheChicken](#):
>
> Blaskovicz is a really interesting main character though, since he fits the bill of a super macho action hero but actually develops friendships, romantic relationships, and has some empathy and self-reflection that keeps him humble and human. It’s cool!

They did an amazing job with him in that regard.

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