You sure it was cut? I think there was a mention of it in travis’s ica file but maybe it wasn’t intended to be there after all
I’ve heard that instead of using point shooting on those four guards you were originally supposed to use it on ICA guards coming to Dianas mansion, along with Travis.
If you look up the King of Chinatown E3 playthrough there is also a cut line of dialogue where Birdie mentions shooting Travis hand to 47.
Also, when 47 is in Victorias room and he’s looking out the window, you can see that his mouth is moving but the audio was removed, so he was probably talking about the incoming ICA troops.
Here ya go:
As @Heisenberg said, he’s also wearing his new suit from Tommy, and he’s wearing the final version of his bandaid, so it makes sense to assume that this was supposed to be at the end of the game originally.
Note the hankerchief as well, he didn’t have it in the beginning of the game.
That part bother me a lot. I always wonder what developers wanted him to say
I always wondered what he was saying there. It could have been cut a bit better, as it’s so obvious he’s talking. But he’s not.
Does anyone know why the story did get hacked up and reordered like it did? I think it really shows in the final product, unfortunately… the story literally feels cobbled together which apparently is exactly what it is.
I guess I just wasn’t around here when this was first revealed or discovered or whatever. Do we have a sense of what the story was originally?
I know that bits and pieces have been revealed through the Hitman: Full Disclosure app and the concept artwork, such as 47 initially shooting off Travis’ hand (which is why he has a prosthetic in the game) and how the assault team were supposed to be at Diana’s mansion… 47 being a drunken mess (uuggghh) and also how the showdown in Blackwater Park was apparently supposed to be with Travis, not Dexter.
But I have no idea what the original story was supposed to be – it would be interesting to know what they had in mind.
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i think he did this cause he hate hes history and he want to close from agency cause they lied 47…
that was very mistake
like a lot of things in absolution, it’s something that made sense in the original plan but got shifted around so much that it ended up being bizarre. Like reading through a choose-your-own-adventure book in order, without flipping to the pages you’re supposed to. I enjoyed watching the barcode cut scene, it felt dramatic in some way, even though I have no idea what it was supposed to mean.
Where did you find this?
Plz speak englandry.
Sorry, after a night of work I can talk even my own language right. Any way, I was trying to say that from what IO wanted to make initially could had been an amazing game. Too bad they rush it
Oh wow. Thank you so much for posting that deleted cut scene. I can’t believe I never saw this before or even heard about it until just now.
An he stills has the car from Diana’s mansion. So I guess you had to kill her at mid game and not at the beginning.
Didn’t he douse it in gasoline and blow it up, or are you talking about something else?
Yes he did. But he took the car right after he killed Diana.
Lasandra Dixon was supposed to have a larger role in this game too.