I want to pick Yates bc it has the basement areas and the wine vineyard, or Villa Caruso bc it’s so nice and also has a sweet underground cave, but the beach house is just so cool. I really would like to live in something like that someday.
Going with Janus because I absolutely love the Soviet, cold war atmosphere in there.
I’d also probably live there, massive homes wouldn’t suit me, and the neighborhood and surrounding area seem like a very peaceful place to live
I went with Thornbridge Manor, because of how big and full of history it is, but also because it’s isolated. Yeah, Reynard’s beach house is also isolated, but all that glass makes it so easy for any passersby to see inside your space too easily, unless you put up the security panels which then block your own view outside.
Uh, what place is this? I’m so confused right now because I just don’t remember it from any of the games…
Anyways, Villa Caruso is my favorite of those options, I always thought it’d be such an awesome home to live in IRL, just because of the giant amount of stuff in it. Imagine having your own three-floor manor that also has giant patios, cool surrounding tower ruins, cool basements and tunnels hiding your shady cave systems, and your own personal observatory with a nearby library and what-not. And with a decent, ever-present view of the ocean from almost every angle, too. Just seems like a very comfy place to live in and get lost in, gotta love how spacious and expansive it is.
You didn’t put the Sheiks penthouse in there. That place is pretty fantastic too.
The big mansion in Austria for the first Sniper mission, the one with the wedding. We don’t get to see the inside, other than through a few windows.
I’m only counting the ones that were actual living residences in and of themselves. The penthouse was part of a skyscraper that served numerous business functions. Plus, you can’t really see the whole thing from outside, like the others listed.
I picked Villa Yates mainly for how simple it is. Villa Caruso would be my 2nd choice, but there’s a reason he has house staff just about everywhere (it’s big, obviously. So a LOT of cleaning needs to be done). Alma Reynard’s house… The contemporary/modern style is a fine choice, but I guess I’m a sucker for the Mediterranean and Spanish styles of houses.
Alma Reynard’s beach house is my top one, but I also have a very soft spot for Thornbridge Manor. Kinda wish it was bigger.
Well I think the Dubai penthouse would be my 2nd choice, but only if the elevators started working . I couldn’t imagine having to walk up the stairs every day when I got home from work.
Or you can just arrive home in the golden chopper. Or even better, parachuting down to the tower like 47 and Grey. Surely being able to live in the penthouse means you can afford a plane, a pilot and its fuel.
The fact that it lacks a swimming pool of any sorts is a major drawback though
Thornbridge Manor
I kinda miss some underground parts there, but besides that it’s the house that seems the most realistic to me, because it has several bedrooms, lounges, library…
Reynards House for example, it’s so huge but it has only one bedroom. I don’t think that villas like that have only one bedroom, if you have guests you would have more bedrooms. Just like Rico’s house and most of the other ones.
Not to mention how much of a hazard those open elevator shafts are. Someone could fall from them!
It does need a second bedroom but you could make that second living area on the main floor a bedroom. It’s already walled and doored off. It’s a relatively small living space for how expensive it must have been to build. Very modern with alot of waste space bc of the vaulted ceiling in the kitchen. A 3rd bathroom would be nice too especially if the ground room became a guest bedroom.
Alright, everyone hear me out : the Walewska Palace in Paris.
The ground floor is a museum, but the first floor east wing is a residence. With living quarters. (Occupied by the current owner, the wife of the first ET, the forger).
Île Saint Louis, in the middle of Paris. Steady rental pay from the museum and other events. A fair amount of prestige.
It’s sound alright to me.
I considered it, but like with the Scepter, I wanted the residence to be solely a residence. The palace in Paris is not solely a building for its residents to live in. Technically Villa Yates counts because it’s vineyard operations are in adjacent buildings. Same with Rico’s mansion.
I also didn’t include Grey’s farmhouse base as it’s not an actual living residence anymore, but by its layout it would have been a really nice one before the militia tore it all up. If it could be counted, I’d have picked that.
And son of a bitch, I forgot Tyson’s mansion!
I would not wanna live in a place where people can see through walls, no privacy
I keep hearing people say that but I’ve never experienced it, so don’t know about that.
You might sneak on down to the lab area, remove that wet-floor sign, or place down a banana to make the USB-Thief slip and get an accidental KO. But do it in a spot where anyone in the lab won’t see her body. I know how hypocritical that might sound given the alleged bug where people see through walls. But this seems to work more in a vertical way more than a horizontal one.
I’ve thought about making a contract taking advantage of this bug. But it was too inconsistent in who would spot the body… And it would usually be NPCs from upstairs that would spot her.
Well, I usually make sure that accidents, whether KOs or kills, are found once all my objectives are complete. It’s just a thing with me, I want the body discovered and either removed or revived before I head out so that there’s no surprises. It’s part of the Heisenberg Parameters of Perfection (HPP).