My guess is actually this is more from Hakan Abrak himself. Not to make a total villain out of someone, we will never know, but I think most of these ideas about episodic and “ever evolving” came directly from him and not some publisher overlord, based on past interviews. And not being able to use them in the campaign itself is probably more of a creative decision imo, to keep it more clean and in line with canon 007. Just like the the “license to kill” system.
At the same time, if First Light is as good as it seems, Hakan being game director does mean something. We will see, but directing something like this is not nothing. And probably we wouldn’t have IO today if it wasn’t for him buying it out and kinda saving it in 2018. Also, the “ever evolving” part also meant that we are actually getting new, sometimes good stuff for Hitman years after release. Which, as an old head, I do prefer to the six year drought after Blood Money. So I feel ambiguous about him honestly, but mostly thankful for what WOA has given me personally.





