Oh my. Amazon will REALLY want a bigger piece of the cake now. Glad the game is doing great, the chances for a sequel are definitely high now.
https://www.ign.com/articles/will-007-first-light-get-a-sequel-the-boss-of-amazon-games-responds
âFirst of all, let me set the record straight for you,â said [Amazonâs Head of Gaming Jeff Gattis]. âI did not confirm that Amazon Game Studios is publishing the next one. Did not say that. So unfortunately, it got picked up, and once it runs, it runs. No, IOâs been great. Theyâve been great partners. In fact, I was over there visiting them in Copenhagen a couple of months ago. The gameâs doing great. Letâs let the game breathe and have its day.â
âTrust that weâre going to be smart about this,â Gattis reassured players. âI mean, itâs market appetite. As long as we feel thereâs a desire for players to have the game, itâs safe to say itâs going to be made.â
âSeems like a sequel should be made.â
Oh heâs fully backtracking for sure by saying he didnât say they would publish it. ![]()
And note the repeated use of the word âgreat.â Definitely sounds like a guy with nothing to hide.
Perhaps it was deliberate. I just saw this video on rage bait marketing. Do/say something stupid just to undo it and sell more of whatever you already had. No such thing as bad publicity etc.
Amazon puts a quote out about how IO is already out, then the IO fans get excited and mad, Amazon retracts the comments, IO fans go buy the game. (Iâm probably making too big a leap here bc I just happened to see that video, but maybe)
I feel like this gives the guy too much credit. Most likely explanation: heâs just another middle-aged exec who has reached high places despite being a dumbass, and he spoke out of turn.
Yeah, thatâs most likely the case. Although I would also blame the news outlets for their misleading headlines.
Cause Amazon Gaming has made so many smart decisions in the past? ![]()
Did you get your Pre-Order code yet? We are currently tracking which retailers havenât followed up with Deluxe Upgrade codes.
Not sure how to migrate posts (or if I have that power) but I created a Bug thread:
Patch notes
Dear 007 First Light community,
Today we deliver an additional batch of fixes and quality of life improvements to the title, informed by your feedback and ongoing support for 007 First Light. Please find the details surrounding our Game Update 1.0.4 included below - and as always, follow our social channels to stay up to date.
DETAILS
Game Client Version: 1.0.4
Release Time: June 11th, 09:00 UTC / 11:00 CEST
Size: 1 GB
FIXES
Microsoft PC Game Update Size
Addressed the issue of game updates for Microsoft PC being significantly larger in size in comparison to other platforms.
Performance Optimizations
A range of memory optimizations was introduced to improve the gameâs overall performance and significantly reduce the risk of out-of-memory crashes.
Startup Profile Data Crash
Fixed a crash that could occur when launching the game due to profile data loading issues.
Corrupted Save Data Crash (PC)
Fixed a crash that could occur when loading or starting the game with corrupted save data, which could also result in the game crashing repeatedly on startup and prevent access to the game.
âAgainst the Oddsâ Intro Cinematic Crash
Fixed a crash that could occur during the intro cinematic of âAgainst the Oddsâ.
âFlying Darkâ Checkpoint Crash (PC)
Fixed a crash that could occur during the âAll the Time in the Worldâ, when resuming the âFlying Darkâ checkpoint after pausing the game and leaving it running in the background.
Out of Memory Crash (Xbox Series S)
Fixed a rare out-of-memory crash that could occur during the transition cinematic between missions after extended play sessions.
TacSim Upgrade Purchase Crash (PlayStation 5 Pro)
Fixed a crash that could occur when purchasing multiple gadget upgrades in Tactical Simulation.
GAMEPLAY
EULA Connection Loop (PlayStation 5)
Fixed an issue on PlayStation 5 where the game could become stuck on a âConnectingâ screen after accepting the EULA on first boot, requiring players to repeat the process.
Forced Locomotion Combat Blocker
Fixed an issue during âThe Past Never Diesâ mission, where being shot could cause Bond to remain locked in locomotion.
"Against the Oddsâ Hostage Progression Blocker
Fixed an issue in âAgainst the Oddsâ where luring a guard away from their default location could prevent the player from interacting with the hostages and progressing further.
Multiple Primary Weapons Save Corruption (PlayStation 5)
Fixed an issue where players could carry more than one primary weapon, which could lead to save corruption and infinite loading when reloading checkpoints.
Photo Interaction Blocker
Fixed an issue in âThe Past Never Diesâ where interacting with photos at the same time as Greenway could make the item unreachable, preventing further progression.
Elevator Shaft Access Issue
Fixed an issue where players could access the elevator shaft prematurely during one of the visits in QLab at MI6.
Q getting stuck
Fixed an issue where Q could become stuck inside the environment after skipping a cinematic at MI6, preventing further progression.
âKnightfallâ Out-of-Bounds Issue
Fixed an issue where players could fall out of bounds during the âEscape the Penthouseâ sequence of the âKnightfallâ mission.
Stuck on Boat Blocker
Fixed an issue in âTime to Dieâ where players could become stuck on a docked boat at the start of the mission.
Quarry Progression Blocker
Fixed an issue where players could become stuck during the quarry sequence in âTime to Dieâ.
Watch Functionality Issue
Fixed an issue occurring during âA New Homeâ where the Q-Watch would not generate supplies correctly as part of the Advanced Training sequence in Malta.
Gadget Delay Issue
Fixed an issue where gadgets would activate with a delay after interacting with certain devices during âThe Heart of the Matterâ, with the delay potentially persisting across missions.
Challenge Unlock: âBring a Fist to a Gunfightâ
Fixed an issue in the âFor Englandâ mission where the challenge could complete incorrectly when using firearms.
TacSim Challenge: âIron It Outâ (PC)
Fixed an issue where the challenge would not unlock when completing the required objective in Tactical Simulation.
Cinematics & Animation
âAgainst the Oddsâ Cinematic Animation Pop
Fixed an issue in âAgainst the Oddsâ where Bondâs animation could briefly snap out of position during a cinematic.
Greenway Animation Issue
Fixed an issue in âThe Past Never Diesâ where Greenway could appear with incorrect arm positioning during dialogue scenes.
Missing / Clipping NPC Assets
Fixed an issue where NPC clothing and body parts could disappear or clip when approaching crowded areas.
Malta Training Visual Issues
Fixed an issue where Bondâs character model could display visual artifacts during training cinematics as part of âThe Needleâs Eyeâ.
UI / UX & Online
Saving Icon Infinite Loop (Epic Games Store)
Fixed an issue where the saving icon could remain on screen indefinitely during gameplay until the game was restarted.
Leaderboard Friends List (PlayStation 5 Pro)
Fixed an issue where friendsâ scores would not appear in Tactical Simulation leaderboards on PS5 Pro.
World Leaderboard Position Display Issue
Fixed an issue where the playerâs ranking on the world leaderboard could be displayed incorrectly.
Input Rebinding UI Delay (PC)
Fixed an issue where updated control bindings would not be reflected in the HUD until reloading a checkpoint.
Achievements
âA Collectorâs Habitâ Unlock
Fixed an issue where the achievement would not unlock after collecting all collectibles.
âA Legacy of Spycraftâ Unlock
Fixed an issue where the achievement would not unlock after collecting all legacy items.
âCasino Royaleâ Unlock
Fixed an issue where the achievement would not unlock after collecting all playcards.
âMemento Vivereâ Unlock
Fixed an issue where the achievement would not unlock after collecting all mementos.
âFor Your Eyes Onlyâ Unlock
Fixed an issue where the achievement would not unlock after collecting all intel items.
âThe World Is Not Enoughâ Unlock
Fixed an issue where the achievement would not unlock after collecting all postcards.
Performance & Stability
PC Performance (GPU)
Fixed an issue where some PCs could default to a low-power graphics card, resulting in poor performance.
DLSS Upscaling
Fixed an issue where the game could launch with incorrect upscaling settings, impacting visual performance.
Ragdoll Memory Handling
Improved memory handling for character physics systems to prevent excessive memory usage over time.
PlayStation 5 Memory Allocation Optimization
Optimized memory usage on PlayStation 5 to improve overall performance.
Content & Localization
Korean Localization Improvements
Fixed an issue where certain gameplay terms were mistranslated, improving clarity during interactions and we also fixed an issue where a speaker label in a cinematic was incorrectly translated.
Simplified Chinese Localization Improvements
Fixed multiple translation issues affecting contextual accuracy.
âA Night Outâ Dialogue Typo Fix
Fixed a typo in English dialogue during âA Night Outâ mission.
Other
IOI Account Rewards (PlayStation 5)
Fixed an issue where certain IOI Account rewards would not appear in-game after the code redemption.
KNOWN ISSUES
To check the current list of known issues, please refer to our dedicated Known Issues page. It also features potential workarounds that may help if you are having trouble.
If you encounter an issue that is not present on our Known Issues page, please use this form to contact our Player Support Team and share the details.
As always, many thanks for all your support for 007 First Light, and the feedback allowing us to further improve your experience!
- The 007 First Light Development Team
A new update was released and then rolled back due to an infinite loading screen bug, but all these fixes should be included when it releases again.
Hey @IOI_Artjoms, sorry for pinging you like this but I was wondering If you have any updates on the missing deluxe upgrade codes. Itâs been 3 weeks already, but the only answer Iâve recieved is a generic response linking me to the known issues page, which doesnât even include my issue.
IO have launched a new Twitch Drop for the game. Runs until July 19th.
Now the only âmissingâ/unaccounted for skin is the Diamond in the Rough suit. Its listed on SteamDB as a DLC - wonder if its to be bundled in with the Bawma DLC (assuming its a paid DLC and not a patched in for free thing)?
The Midnight Ray and Diamond in the Rough are both named as Burger King reward suits but given they gave away the first one for owning Hitman WoA, they might do the second one as a Twitch drop or bundled into something else as you said ![]()
Feels like this would be a major mistake. Just below the surface of all the praise First Light has received is the nagging concern that itâs overall quite a short, one-and-done experience.
If thereâs paid DLC turning up immediately in the first year after release, before anything else of significance is added to the game for no extra cost, thereâs zero chance Iâm buying it.
My stance would potentially change if - A) we get satisfying new levels for TacSim (the Aston Martin level in the works doesnât excite me much, unfortunately). And B) the paid DLC is a substantial new mini-campaign rather than a single mission.
I wonder how much people are going to completely miss this, I have not seen any advertisement for it other than this post. Maybe a roadmap would be a good idea.
Also, just wanted to report itâs been almost a month since release and I still have no news on my deluxe code. The only answer I got is that my request is being transferred to another department, which is giving me PTSD from when I contacted Amazon. Should I just give up and accept that I got scammed out of my pre-order bonus?
Theyâve posted it on social media, but thats about it for spreading the word.
At the very least the game should have something they could push through the servers to show on the main menu so that people that arenât following them on socials get a call to action.
Thatâs shit, why canât they just give you a code for your platform of choice. I would just ask for that at this point

