007 First Light News Thread

There will be a dev stream, in two hours (7AM PDT / 4PM CEST) for a closer look at the new free DLC.
They will cover everything coming with the update.

Stream is over, links replaced with one to the YouTube VOD, with @IOI_Artjoms and Dominic Vega, Post-Launch director on 007 First Light.

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Patch Notes are out:

1.3.0 | Game Update

Free DLC Extended Operations | Version 1.3.0 | October 1st | 007 First Light

With Update 1.3.0, we are launching Extended Operations, a free DLC for 007 First Light.

This update delivers some of the features you have been asking for most: New Game+, Photo Mode, and a brand-new “00” difficulty for those ready to show they’ve truly earned the number. On top of that, we have refined weapon handling animations across the arsenal, and we are adding more TacSim content with the Jungle Heist taking you back to The Pearl in Vietnam, and of course, including the long-awaited Valhalla Protocol.

Extended Operations also brings over 700 fixes and improvements to the game. They cover everything from crashes, progression blockers and clipping issues to audio, localization and UI polish, and they draw on your reports, your support tickets and the detailed feedback you have shared since launch. We’ve made sure to summarize the most important fixes below in the Patch Notes.

Thank you to everyone who has played, reported and shared feedback with us. It has shaped this update more than you might think.

Our work does not stop here. More improvements and content are already in development. Stay tuned for what lies ahead.

PATCH DETAILS

Game Client Version: 1.3.0

Release Time: 12:00 UTC / 14:00 CEST

Update Sizes:

¡ PlayStation 5: 11.9 GB

¡ Steam: 14 GB

¡ Xbox Series: 13.5 GB

¡ Microsoft PC: 8 GB

¡ Epic Games Store: 13.6 GB

New Content

NEW GAME+

Take on the campaign story again with the experience of a seasoned agent. New Game+ features a couple of additional features: Suit Loadout, Gadget flexibility and a new difficulty level. More details about each of these can be found below. To unlock New Game+, a completed playthrough of the entire Campaign is necessary.

NEW GAME+: MISSION WARDEROBE

After experiencing the re-imagined origin story of James Bond in all its intended glory, you will have the freedom in New Game+ to replay the campaign with any outfit you deem to be the most fitting for the occasion. Simply access your journal at any point in your NG+ playthrough to switch outfits and restart from your chosen checkpoint to see your new chosen threads.

NEW GAME+: GADGET ON DEMAND

Gadget Flexibility

With an increased familiarity with Q’s beloved gadgets, you will find situations where the tool you started with is no longer the best one for the job. New Game+ gives you the freedom to adapt, so you can approach each mission with exactly the kit you want.

Change gadgets on the spot.
Swap your gadgets at any time during a mission, without waiting for the next chapter.

Story-based availability.
Only gadgets that have been unlocked at that specific point in the story can be used, so Q’s inventions still reach you in the order the campaign introduces them.

NEW GAME+: NEW “00” DIFFICULTY

00 Difficulty

The ultimate test for any agent. This is the hardest way to play 007 First Light, built for players who are ready to prove that they have Earned the Number. Foes will spot you faster, hit harder, and resources only restore a fraction of your gadget’s usage. This difficulty is only unlocked after completing the Campaign.

NEW FEATURE: PHOTO MODE

Freeze the moment and frame the perfect shot. Capture Bond, the locations and the action from your own angle. Choose between camera settings, overlays, filters, visual effects and poses to create your best shots. We can’t wait to see your masterpieces.

NEW TACSIM ACTIVITY

Valhalla Protocol
The Aston Martin Valhalla is unleashed. Take the wheel of Bond’s most heavily armed ride and cut loose on the open road, with machine guns and missile launchers at your command. In TacSim you will now find the new Activity, which brings you to the scenic landscape of Slovakia, where you can show off your best driving skills and aim for the highest score.

NEW TACSIM OPERATION

Jungle Heist
Return to the beautiful The Pearl Hotel in Vietnam and retrieve valuable documents from the safe inside the villa. This Operation will ask the most of your ability to adapt as every attempt will be different from before.

NEW TACSIM WEAPONS

Storm 12 Gauge
Clearance Level 20 – 6000 Intel

Squire Marksman Rifle
Clearance Level 18 – 4000 Intel

NEW TACSIM OUTFITS

Observant Spy
Unlocked by default.

Leisure Beam
Unlocked by default.

First Class
Unlocked by default

INTRODUCING: JACK THE BULLDOG

Right next to Dr. Selina Tan’s beloved TacSim area, you will now find the newest member of the MI6 HQ personnel: Jack the Bulldog. A distinguished and charming resident offering support in the form of his presence and indeed: You can pet him.

IOI ACCOUNT REWARD

We are also introducing a new IOI Account reward: The Grey Standard outfit. Everyone who connects their game to an IOI Account until November 1st will unlock it, so make sure to link your account before the deadline.

TWITCH DROP

One More
October 1st 03:00 OM (UTC) - October 16th 05:00 PM (UTC)

IMPROVED COMBAT FIDELITY

We have improved weapon handling animations across the arsenal, so reloads, aiming transitions and weapon swaps (and throws) look and feel smoother and more responsive.

Oh…and Bond can now be thrown off ledges just like his opponents. That seemed only fair.

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The list of fixes, the actual patch notes, are too long for the forum character limits.

I advise everyone to go to the ioi.dk website directly.


The Update is also available to download now.

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Looks pretty good! Excited to get home and try out the operations! (They don’t refer to the Valhalla protocol as an operation, but activity, is that a new category maybe?). I honestly see a lot of future potential in the tacsim, hope the missions will just go crazier and crazier frankly. Especially since anything weird can be justified with Selena Tan having a bit too much fun making missions.

Guess they’re just giving (almost) all of the coke outfits away for free. Love to see that.

Don’t love the time-limited connect the game to the IOI account though. It’s fine for me since I have the game already, but hope there’ll be some way for latecomers to get it later too. But it is also a whole new outfit that wasn’t in the game before, so I’m guessing it’s in the cards that they’ll add in whole new outfits in the future as well?

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giphy

For whatever reason I was worried this was just going to be an update with Valhalla Protocol, but YAY NG+ and other fixes!! Also YAY some of the Coke promo suits are free now too!!
And the suits are in the cutscenes, hell yes, love that kind of detail!

Photo Mode is cool! IOI’s first attempt at it, hopefully there’s lots of neat features and customization you can do!

The Valhalla Protocol having 4 different tracks for different times of day is neat! Hope they start remixing other levels like that

Man, with Ghost of Yotei DLC out today plus this, I’m gonna have quite the choice to spend my time after work later! :star_struck:

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Awesome!

I am way more interested in and excited for the new Pearl Hotel infiltration TacSim than the car one. Especially as it will change things up every time! Now that’s cool. Adaptive gameplay.

NG+ is the jam. Suit changes and gadget changes within the (quite long) chapters. It’s a bit disappointing that, for example, you can’t just use the missile pen during the opening missions— but it does make sense actually, not just from a story but also a gameplay perspective.

I wasn’t very good at the gun combat, so I doubt I’ll ever attempt the 00 difficulty… but this is a good addition for True Gamerz.

Bond being pushed off ledges…Nice! It’s only fair after all.

Great job IOI.

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Oh yeah, and Jack! Cheers to those who doubted that an already released game could increase its wishlist numbers so significantly.

:dog_face: :clinking_glasses: :dog_face:

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  • Fixed a rare issue where the speedboat from 08 – TIME TO DIE could appear and hover around Bond on the Executive Floors.

Does anyone have footage of this?! :joy: Heck maybe even @IOI_Artjoms
This is during mission 7, where a prop from Mission 8 appears and floats around Bond?? What the heck? Man, video game development is weird and funny sometimes.

Lots and lots of fixes, thankfully I hadn’t experienced really any of them on my first playthrough, hope this helps anyone affected though. :yellow_heart:

Tbh kinda disappointed there still isn’t an option to change the opacity or colour of the firearm reticle. I still think it’s weirdly feint and tiny and needs an accessibiity option.
Also no mention of the Espresso Command suit being rendered “more brown”. Hope that’s just an unmentioned change, I mean look:

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Photo Mode is the only thing I care about, but I’m glad it’s here.

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Hooray for the Coca Cola skins being made unlockable without a single soda purchase! And also finally being able to use skins in the main missions!

The new TacSims are pretty fun too, it’s cathartic shooting things in the Valhalla, and I like how the Safe location in Jungle Heist seems randomized!

And let’s not forget the best addition to the game either:

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An incredible amount of fixes that really goes to show how much things can get weird in game development. I stopped reading once the patch notes got to the mission-specific fixes. Just too many!

I do wish there was a way to make loading after death faster. I experiment a lot and die a lot. One reason I haven’t gone back to the game since my first playthrough, and haven’t messed with the TacSim mode much, is that the loading states are a tad too long. But it is what it is, I guess.

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Okay. Yeah. Cool! Photo Mode is neat. You have custom poses and something I’ve never seen before: hand poses! In some poses, you can change how each of Bond’s hands are held.

There’s also a custom spotlight feature for people to really mess about with lighting… ooh this is nice.

Also not mentioned in the patch notes or in any challenges so far, at least I think so, another new suit, “Expedition”. No idea how to unlock it yet, maybe in a future TacSim.

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Oh wow

I didn’t expect them release everything this patch, I thought it was only going to be Valhalla mission. Some extra little surprises too. Is there anything from the year 1 roapmap still left to be released? There’s still the new Bawma mission but I don’t think that was on the roadmap anyway.

NG+ AND a new difficulty is awesome, need to try that but first I need to learn how to play again lol, I haven’t touched the game in months. I have some pet peeves though.

Now this sucks, have they played a NG+ before? That is the whole point of NG+, to be able to use items/powers/etc that wouldn’t be available otherwise.

So far, the only point of NG+ is to be able to use suits.

Still, this is just a nitpick, I’m really exited for the update.

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I bet the people who bought the coke suits for God knows how much money are foaming through their mouths right now.

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There’s also a new track suit outfit I believe? Guessing they will be unlockable in later updates or twitch drops down the line.

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Calling it now that this will catch me off guard right at the end of a mission and annoy me very much :laughing:

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Hey IOI

Could we get this in vanilla HITMAN?

That would easily get me back into playing regularly again

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I can understand where they’re coming from, and I think they’ve done an okay job balancing the player expectation for gadget flexibility vs gameplay limitation reality. It would not make sense, and would create chaos within an engine not made for it, to use the missile pen during the fundraiser/gala mission. But by allowing you to swap out already-unlocked gadgets within chapters, they’re rewarding players and giving them increased freedom.

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So… My game was already linked but I don’t have the Grey Standard suit.

Anyone else in the same boat?

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I’m guessing it’s a situation like Hitman’s Celeb ET ducks and it’ll take a day or two to show up

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