007 First Light - Tactical Simulations (escalations and operations)

Department of Dr. Tan, the TacSim is the diegetic live service side of 007 First Light.

Escalation and operations have their own set of challenges, many of them for each in fact.
It’s also the place to use your outfits and skins, and play with upgradable versions of the gadgets.
(do note the nice bark for each outfit)

As of release there are 5 escalations and 2 operations.
Most are unlocked after completion of the story campaign.

Much more is expected to arrive


This topic is to talk of them, and keeping with the new releases on it as time goes on.

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Current Simulations are:

  • Escalations
    • Advanced Tactical Training - shooting tutorial
    • Advanced Close Combat Training - melee tutorial
    • Lord of Rust - eliminate all hostiles
    • The Assault - reach the extraction point
    • Arctic Skies - throw enemies out of the platform
  • Operations
    • Clean Infiltration - infiltrate and obtain notes in the level
    • The Garden Party - infiltrate and obtain data discs in the level
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Fun fact: you can hear unique dialogues in the tacsim hub for the campaign chapter you completed last.

You can hear a conversation of Harmony full story for example.

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Are the two tutorials available from the beginning? Are any of the others?

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The two Advanced Training, and the TacSim itself, are available after chapter 6.
All the rest are available after you beat the campaign.


In other news.

Apparently a future car based mission is teased for the future.

Which reassures me, as I was afraid it was going to be all trespassing/hostile gameplay.
And I expressed a few times my expectation of IOI using the car segment level in this mode. It seems it even have my wish of using different places in a row, linking them for our fun.

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I think that TacSim itself is unlocked pretty soon after Iceland, it’s just in a very limited capacity

While I enjoyed what I played of the TacSim I cant see it catching on in the same way Hitman’s live model did. Im looking forward to the car mission because it reminds me so much of Nightfire or Everything or Nothing

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