My review of this batch
The Mystery Of The Tricky Trio - 2.5/5
Decent targets as they’re important NPCs and the kill conditions were alright. But it became a tad trivial when you can start off in the detectives disguise, take the other two out, and then eliminate him last as he’ll stay in place by his car.
Don’t You Know That You’re Toxic - 1.5/5
The kills were at least consistent, but the choice of disguises didn’t make sense to me. But the mandatory complications, that had no impact on the contract except limiting your creativity and insta-failing you, were awful. Makes me also think the disguise conditions were just crammed in there because they could, not for any design reason
The Assassination Of GJM - 3/5
Three interestingly placed targets. But they were very spread apart, so the flow wasn’t really there. Also the complications made no sense again here. Could’ve done with a No Disguise Change complication since all the kills required a suit but I’m okay they didn’t, a creative choice
The Butler’s Butcher - 3.5/5
Best one of the lot to me. The Fernsby kill was nice and open to your choice. The other two were hard in their own ways to reach, even with the OP staff disguise. The only downside was the glitched exit (motorcycle btw)
Revenge Of The Rhododendron Ferrugineum - 3.5/5
A nice simple poison one to round it off, not much to say. And praise the lord no random conditions
These contracts overlap a bit too much in terms of targets and kill methods in my opinion. But I guess that’s to be expected when they’re all on the same fairly small map.
Unfortunately pointless conditions were a big theme here (except the last). They really should read Urben’s contract making guide
I’m a bit disappointed we didn’t get a sniper kills contract like we saw in the February roadmap trailer, but I guess IO put that together before the contracts were submitted
Overall I preferred the MinnMax contracts in Dubai a far bit more, but most of these were okay