Someone has streamed the full game on Twitch and has just gone through all the unlocks.
That is nice but @InfrarerSun most likely wants a link or screencaps.
Edit to remove the stupid flag
Thank you very much for this, but on second thoughts, I think Iām gonna wait till the games release and see them for myself. I spoiled myself enough today.
Well, spoiled myself and all I can say is that Iām satisfied with what I saw. Pretty happy, in fact. IO delivered in the darker tone aspect.
I donāt know, a serious tone? Sure. But a darker tone? Nah. If H3 has a dark tone then what does Contracts have, pitch black tone?
Oki doki. Serious is better fitting but the humor was reduced so Iām glad for it.
After all, I doubt weāll see another game of Hitman with the twisted feeling Contracts could set at times.
Same here, Im so happy with what I saw. The locations look very, very impressive.
They all do! Even the last one.
Mhmm, I watched just a very small bit, but what I saw makes me really, really curious of how they pull it off, its insane. I sadly didnt hear any music tho, I hope there is and the streamer just instead made it quiet.
I dunno. Romania being small doesnāt bother too much, especially since judging from the comments of people who have seen the spoilers, it seems like it should be fun. I did like Hawkeās Bay in Hitman 2. But yeah, I do get hung up on the whole ā6 mapsā thing. Mind you, I also just kindof thought that Hitman 3ās last level would be something like, say, the Japanese castle from Silent Assassin or the White House from Blood Money. Basically like a super fortified place that would really test the player at the end and use all their items and skills. But I guess Mendoza is going to be the last proper location, and itās just so nice looking, I guess I wonder how difficult it will be.
I dunno if anyone agrees with me on this, but for me, New York and Haven really helped ācompleteā Hitman 2ās maps for me. I loved the Hitman 2 bunch, aside from being a bit cold on Isle of Sgail, but when those 2 maps came out, it just made it feel more rounded. I canāt help but wonder if Iāll feel the same with Hitman 3ās bunch, but I also think the odds of us getting any more DLC destinations is very slim. I think any paid DLC is going to be stuff like bonus missions or escalations.
I also feel like the last mission should have been the most complex level out of the bunch and have the player use all the tricks he learned throughout the trilogy. I saw the streams and the mission is very straight forward which is a damn shame.
I believe itās gonna be less replayable than even Hawkeās Bay.
They already said there wont be additional locations, but they will expand on current content. That gives small hopes for content like the GOTY DLC, something that ārounded upā HItman 1 for me.
Yeah, I think something along the lines of another Patient Zero campaign seems the most likely for any kind of paid DLC. I just hope any bonus missions have the same kind of quality The Icon, Landslide, and A House Built on Sand had.
Can anyone who watched the leaking Twitch stream confirm whether there are different ātarget eliminatedā sounds for each location? By ātarget eliminatedā sounds, Iām talking about how in H1 the maps all had different sounds when you kill a target, but H2 unified it all into one sound.
I have no idea what you are talking about, but Im definitely curious about it. What do you mean exactly?
Yāknow, in H2 when you kill a target, it makes a large baaaaaaBAMMMM sound? that noise? Iām really bad at explaining tho lol. In H1 all of the maps had a different sound(Granted, Paris-Bangkok and Colorado-Hokkaido were the same, but still)
Oh, now I know what you mean. Thats something I never paid that much attention to! I had to replay Paris, Hokkaido and Miami, and Haven just to know what you mean. I havent watched to much footage now to say that, but I would hope they did. Hokkaido especially sounded awesome.
That image for Dartmoor makes me think of the Asylum from Contracts/Codename 47. I was really hoping weād get that kind of mission at some point with a bunch of clones to kill.
In my opnion, 47 Clones shouldnāt be overused and only used sparely, since otherwise they would lose there uniqueness.