Today I was playing one of the most annoying/difficult contracts made by the community in the Isle of Sgàil map and there was this one particular NPC that gave me a hard time and caused me to restart the run more than 15 times looks like the devs put that NPC specifically in that spot where she can see me every time I try doing something sketchy!,
Normally what I would do knock out annoying NPCs so I can get the job done.
it wasn’t easy but it was soo much fun trying over and over
and then I thought what if we were able to mark a single NPC in blue when making contracts just like the Constant, to be left alone and not be harmed in anyway!?
I think this will add more challenge into hitman contracts.
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I love it!
One more option that is really thousands more options!!
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I like it … of course, it’s really irrelevant in the grand scheme of things since you’re never going to kill a non-target if you’re going for SA anyway … however, it adds a dynamic that could make it more fun to isolate a target …
also, they could add something so that if you panic BLUE NPC (even if spotting an accidental kill/KO), they run for an exit … and if they make it to that exit, you fail the mission … this could be especially difficult for those 2 roaming guards in Hokkaido who are seemingly conjoined twins
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