Announcing New Elusive Target: The Drop (Year 5: March 13 - April 5 2025)

There’s two mission story-esque things that can be used to eliminate the target. There’s also another one to remove the bodyguard as a potential problem for your plan.

His route has a few accidents that you can pull off as well, as well as a kill “borrowed” from the main mission.

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The target routine/loop has 4 stops.
Each of them come with a specific pool of dialogues that will reveal one curated way to interact with him. They are all usually commented on by Diana. Including witty remarks if used for elimination.

  • starts at the stairs, signal the bodyguard/dealer opportunity
  • goes to the overpass, signal the light tree opportunity
  • goes to the new VIP area, signal the Hirschmuller meeting opportunity
  • goes to the water bar, signal the vodka opportunity
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If he is given any sort of emetic poison while in the VIP area (Sieker, canister, remote device, poisoned whiskey/cocaine, etc.), he will go to the hallway that leads from inside the club to the basement stairwell in the biker hideout, he’ll stop at the chainlink area that leads down to the club owner’s office, and puke here. If he falls from this spot, Diana will make one of her quips about it that she won’t make if dies in any other way, or in the same way anywhere else.

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No one told me this was a Rayman collab!

“Uhhh… Can I help you? You’re kinda freaking me out right now.” The torso-less man says…

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Oh yeah, I forgot, that motherfucker is also there, for… reasons. Ghostbuster sequel tryouts maybe, I dunno.

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At first I thought he was a new NPC they just messed up, but eventually I saw that he’s also in Apex Predator. So they just wildly broke something.

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He used to be wearing a blue tracksuit, but somehow they broke his jacket. Hopefully it will be fixed in the next patch… whenever that is. Or failing that, a mod, but then console players will still have this bug, so very less than ideal.

Also, on the topic of unique dialogue for Diana: She also has a different unique line for killing him with the light tree. So she has a special line if you make him drop, or the music drop. If you start the buildup while he’s in range, he also starts dancing so you can enjoy that bit of the song without so much time pressure. :smile: And a bit of advice for that opportunity: The ravers to the side will not be in range, so you don’t need to remove them for SA. Just the two tech crew & Alexios’ bodyguard.

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I want that suit! Now!

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Not to mention the mission is set post Hitman III, looking likely to be one of Diana and 47’s first Freelancer hits. The Club has also being rebranded and undergone refurbishment, so it’s likely Rolf Hirschmüller carried this out shortly after the ICA were exposed by 47. The Club has a totally different feel as well compared to when we’re playing Apex Predator :slightly_smiling_face:

I just wish I spent more time exploring the map now!

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Hello guys :blush:

After hours of pain and many retries, i’ve finally taken care of that Elusive Target!


Will post all the stuff when it’s ready :+1:

Cya SOON™ :wink:

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From the Hitman Twitter:


I really wish they made more of these infographics for other missions since it’s all tracked via the Always Online requirement. What are other ET completion stats? How have the ET completion percentages changed over the years? What about main missions, or the 7 Deadly Sins?

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I also love these.

12 HOURS??

I haven’t completed it yet. I load it up, wander around, soak it in, and exit to menu. Then I come back in a day or two.

Was considering completing it in the Codename 47 suit; very cool to see they measured that.

Edit: if the #1 kill method was pushing, and the #1 gear was lethal poison, does that imply that many people just rushed the guy and pushed him in front of a bunch of witnesses and then tried running out before dying?

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I am surprised that people actually used the measuring tape or garden fork they seem Like the most random unlocks to kill him with also I wonder the amount of people that played it quit out then started again and killed him with the Greek fire suit because you only need to load the Et to get the suit

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Or they used the drink/cocaine opportunity during the meeting and pushed him down the shaft.

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Nevermind, I get what you’re saying.

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My guess it was “subdue the whole map” run in Silent Assassin mode

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Nothing fancy, I sniped him. I observed his route, I got a tech outfit, I found myself a sniper’s nest, I shot him in the head, I made my way down a staircase and exited on the lower level. Not the biggest challenge to myself, but it was satisfying.

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I’ve started a game, got to a “safe” spot, and walked away from the game for a while - up to 12 hours for sure. Could be the player just didn’t pause the game while he ran off to work or school or something.

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Hello guys :blush:

After hours of pain and retries, i’ve finally completed my first HITMAN 3 Elusive Target!


That wasn’t really an easy job, as i had to start with limited equipment and the target is surrounded by the public in the club and closely guarded.

I’ve tried both starts (biker and club entrance) but i chose the default start as it felt more challenging and with a better view of the Berlin map :+1:


It was interesting to see that the club was kinda remodeled especially for the target, as well as additional lines of dialogue for NPCs and 47 :+1:




Also, there are multiple opportunities of interacting with the target and killing it, making that Elusive Target kinda unique in its genre.



The DJ who plays Alexios might not be that famous, but i think that the music fits and that he played the character nicely :+1:


The guard that follows Alexios isn’t very powered inside the building, but at least he has a stylish look (and gun) ^^’

Also, the suit that is rewarded for playing the mission is nice, looking forward to try it on the dancefloor :smiley:

Director tips :movie_camera:

  • A ma grande surprise my “training” playthrough was slightly better than the last one. So i took this one instead.

No difference for you guys except a very little change between the two, i’ll let you try to find out what it is :wink:

  • Since i was unsatisfied with the general sounds and game ending music of that ET (it’s almost silent or too loud) i decided to almost entirely remix the whole stuff.

It took some more time but i guess that it was worth it.

  • It took almost 50 retries before getting to the final result, phew /!\

It took me more time (and replays!) than expected to achieve that mission. But i really wanted to have a nice playthrough, visually and gameplay-wise so it was worth the extended period of retries :+1:

Anyway i’m kinda satisfied wih the ending result, i hope that you will also enjoy it:

https://www.dailymotion.com/video/x8ps10v

Beware speedrunners! I’m taking my time on this one… :stuck_out_tongue:

I’d like to thank io interactive and the modding community for those amazing features and improvements, it really helped increase the quality of the playthrough, visually and gameplay-wise :slight_smile:


Playing that Elusive Target was also the opportunity for me to re-release 2 of my best previous playthroughs of elusive targets in HITMAN and HITMAN 2, awaiting a deeper and final release of more targets. Feel free to check it out:

Update: Replaced with HITMAN playlist:

https://www.dailymotion.com/playlist/x818nq


Cheers and cya on a next mission :wink:

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Well, through a secondary account I use from time to time, I’ve now also killed this target by dropping the beat on him as the DJ. I have one more backup account that I think I’ll use to just fiber wire him.

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