Since this game is still getting updates, and even some big additions like the co-op mode are expected, I wanted to propose human shields being integrated back into the game. Ever since I played Blood Money I considered this feature something that should be a part of every future game, but weirdly Woa didn’t include it.
The way I would reimplement the feature is as follows:
1 - When you’re right behind an npc with an equipped 1 handed firearm, by pressing E you would take them hostage
2 - There would be multiple things you could do in this state:
- Pressing E would allow you to open doors while walking with the human shield
- Left Click would make you shoot your gun
- Pressing R would allow you to reload your weapon
- Q would allow you to do a quick knockout. Holding Q near a wardrobe/wooden crate would automatically hide the person after the knock out
- Pressing F would do a quick neck snap. Holding F near a wardrobe/wooden crate would automaticaly hide the person after the neck snap
- Pressing Space would allow you to throw the hostage
- Pressing X near a toilet would allow you to drown the hostage
- Pressing E near a railing/body dump spot would allow 47 to quickly knock out the hostage, then dump them
3 - Guards would only shoot at you if you expose your sides/back to them, or if you injure/kill one of them. They wouldn’t have an internal countdown where they would shoot regardless of the situation like they did in Absolution. Walking speed while holding the hostage should be the same as when you drag bodies
4 - The animations of grabbing the human shield, knocking them out and snapping their neck could be copied from Absolution. Animations for reloading and throwing targets would need to be made, with Blood Money being used as an inspiration
@IOI_Artjoms could you show this to the dev team?