DLSS 3.5 in WOA?

Will DLSS 3.5 be implemented into WOA?

Not an answer to your question directly, but with with free open tool you can download and replace DLSS dlls from your games to give them a newer version:

I tried it with some games and had neither problems… nor effects, subjectively. But there are comparison videos that show small improvements.

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Looks like DLSS Swapper doesn’t let you use 3.5 yet (and even if it could, there wouldn’t be a menu option to enable ray generation, that’s up to IOI). Upgrading to 3.1.30.0 still gives a noticible improvement though, thanks!

Edit: 3.5 is now on there.