When has an AR ever been more accurate than at .45 handgun in real life? I could understand a hunting or high-powered rifle, but an auto?
Shouldāve killed Strandberg and send poisoned food to Zaydan as well - two contracts with one stone.
I know, right? This guy gets it. This kind of immersive gameplay is peak Hitman experience, not speedruns and not minmaxing. Everyone is too impatient or obsessed with their flawless ET record to appreciate it.
Marrakesh is also a perfect location for tailing - crowded market, narrow streets, blending in prompts all around - really gives 007 vibes.
Always? Itās not accurate to spray in full-auto, but the first shot accuracy of a pistol is nothing compared to an AR. Much more powder + much longer barrel = faster bullet = more accuracy, thatās why soldiers these days mostly run ARs in semi-auto for long range, and not handguns.
During WW2 people mostly used SMGs and bolt-actions - the former ran pistol ammo and couldnāt hit shit further than a trench, and the latter was accurate because of the heavy rifle ammo, but was slow and unwieldy in a trench. Thatās why intermediate cartridges were developed that can do both - the ones used in all the AKs, M4s and such to this day.
Never once heard of an auto even being accurate, thought that was the point of the auto: spray so much fire it wonāt matter if itās accurate.
May be just me, but I canāt remember that I ever had to follow a guy around for minutes without being allowed to do anything in my peak Hitman experience. Peak Hitman is freedom of approach and this mission takes that away for the first part. I would have a lot of fun with this, if the courier would run around the city the whole time and I would have to figure out how to get the diamonds from him without being spotted. But as he only hangs around at the school when he has the diamonds and is an easy target, there is not much peak about it for me. But maybe I like other things in Hitman than others. Who knows ā¦
I got inspired to do something a little different while replaying on another platform.
Once Xander had left the Consulate to head to the cafe, I set off the fire alarm to trigger Clausās evacuation. Once Claus had settled into Zaydanās office, Xander stood right next to the gas canister in there - so two shots to that through the window and he was dead. Then KOād the courier as he was walking into the school with the diamonds, and headed to the exit.
Understandable, because thatās what we usually see in games and movies. But IRL full-auto is just a feature, it doesnāt make single shots less precise. ARs arenāt even designed to be constantly mag dumped - theyāll overheat and jam, so unless itās a really close range, you shoot them either in semi or in controllable 2-3 round bursts. Civilian versions of ARs in most countries donāt even have full-auto at all.
Thatās what machine guns do. LMGs like the M249 run the same ammo as the M4, but they can actually spray enemy lines with auto fire. Still, they need to be decently stable and accurate to suppress enemies all the way across the battlefield, so when theyāre shown in games as uncontrollable and inaccurate - thatās a lie to balance out the game. In reality theyāre so OP that theyāre always priority targets for snipers and such.
As for handguns - theyāre just convenient to carry and concealable, while still being lethal. .45 ACP is also subsonic (unlike most rifle calibers), so it makes sense for 47 to use it with a silencer. But in terms of performance, a pistol can hit up to 50m max, and AR - up to 400m or even further.
For some immersion is more important than for others. To each their own, I guess.
I am the furthest thing from a speedrunner, my āflawlessā ET record was tainted long ago, and my patience is fairly decent for gameplay. None of that is why myself, or other people, dislike it. It is a badly made ET, that is the fact of the matter. People fail so much when trying to do it, and so easily too, which is proof that itās got severe gameplay issues that need to be fixed. Itās not a mindset of the player, itās mechanically built to be subversive and irritating. Thereās very little to appreciate other than the premise on paper. The actual gameplay just plain sucks and is very slow and annoying to play even when you do know what to do. It is ātime-wasting: the missionā. Having a slower mission is not the same thing as having āno patienceā. Sitting around for seven minutes doing nothing is just not good for gameplay. And blaming others for being too obsessed with perfection is completely missing the point.
I would reasonably argue freedom of approach is more hitman gameplayās style, not a linear stalking mission, followed by a hunt for a target that is isolated in the consulate, a place not known for freedom of movement either. Like, this mission is the precise opposite of what players expect.
Immersion doesnāt mean very much when the gameplay is so annoying that it takes you out of the scenario. Thereās a good story with the mission, but itās all for naught if the gameplay is bad.
A more reasonable comparison to firing an AR in full-auto is either spamming the trigger on your .45 or having a .45 handgun that has full-auto.
Iāve fired an AR (semi-auto only) and a few different .45 handguns and the recoil is minimal on the rifle, because itās a much larger gun with much more space to dissipate the roundās energy. Firing in full auto, the first few rounds are going to be wherever youāre aiming but you will start to drift.
Conversely, recoil on any .45 handgun is significant right after the first shot. I would wager that a full-auto rifle is going to give you perhaps 4 to 5 rounds on target before you start drifting off. With a handgun youāre going to be significantly off-target straight after the first shot.
This may be just a case of bad abbreviation (which is why I try never to use them), but when youāre all saying āARā, are you saying āAssault Rifleā, āAR-15ā, or what?
In the context of this discussion is an āARā this:
or this:
or this:
Yes
If you cut MeetingNeverHappened and DiamondsNeverPickedup as failure states thatād singlehandedly fix the ET @IOI_Artjoms
So all of the above then? These are very different weapons! No wonder thereās so much confusion!
Donāt know about others, but for me:
M60 = M60
AR = any assault rifle (AK, AR-15, even that G3-AK abomination from Hitman)
AR-15 = ArmaLite-15
But actually I called the latter one M4, because I like the name more and Iāve seen it in games more often.
Disagree. The problem is how the objectives are displayed. They just need to change up the objectives to resolve the issues with people failing it by ignoring the explicit warnings.
All they need to do is set objectives to be initially hidden and then trigger them to be activated when its safe for them to occur.
Mission starts:
- Track the Courier
Once the courier has the diamonds, these objectives activate and the original objective is completed:
- Eliminate Xander Havervoek
- Retrieve the Diamonds
Hereās a hastily created Peacock plugin that does just this too: https://pastebin.com/csLEkFTi
Track the Courier is marked as a secondary objective, so on official this wouldnāt lock you in until you either pick up the diamonds or kill Xander. @IOI_Artjoms imo these changes would fix a lot and should be considered to being made official for future runs.
Edit: Updated Pastebin link. It was failing you if you completed killing the target before the courier had the diamonds. Oops.
I have no idea what any of these weapons are aside from them being assault rifles, but the last one looks like it was made to shred tanks and I kinda want a similar thing in the game. Something thatās incredibly loud but could one-shot cars. It would probably become my default weapon in Freelancer ![]()
Thatās M60, Pablo Ochoaās little friend.
You can even see it on my pfp.
Canāt shred tanks, but would sure help to leave no witnesses.
That illustrates my issue with this discussion.
The last picture, the M60, is an actual āmachine gunā and the only one of the three that I would classify as a fully automatic weapon.
The first one, the M16, is the only one of the three that I would classify as an actual āassault rifleā.
The middle one is the AR-15, which Iāve never considered an āassault rifleā, even though thatās the scary term that politicians use. For those that donāt know, the āARā in āAR-15ā does NOT stand for āAssault Rifleā - it stands for āArmaliteā.
I wouldnāt consider the M16 nor the AR-15 to be āautomaticā, even though either may have the ability to fire in an automatic mode. Either would be far more accurate than a handgun, all things being equal, if the wielder were properly trained and disciplined.
The entire conversation about āARā automatic weapons was very confusing because no one participating in it actually defined what they were talking about.
Let me guess, the first one is one of those old M16s that only had semi and burst, and the second oneās a civilian AR-15 in semi only?
Why tho? To me an assault rifle is whatever fires an intermediate cartridge, isnāt it? At least thatās what I meant when I said AR. I started this discussion (or more like my lecture) from complaining about common assault rifles in Hitman (Fusil and Shashka) being less accurate than a .45 pistol. Those, as you know, are both automatic.
It surprised Heisenberg, so he asked why an automatic rifle would be more accurate than a handgun. And I explained that auto fire mode has nothing to do with accuracy and not all assault rifles even have it.
Thatās all fine and good, but you never once actually spelled out āAssault Rifleā - only āARā, which I, personally, found confusing. My friend Heisenberg took that to mean āAutomatic Rifleā apparently, based on his comments.
FYI, I donāt consider the AR-15 to be an assault rifle because it isnāt designed for military purposes, which I, again personally, would consider to be a requirement for an assault rifle. The AR-10, its predecessor, was designed for the military, but the AR-15 was designed for civilian use, as far as I know.
I assumed they were one and the same. My area of experience is with hunting rifles, not ones meant for armed conflict.




