Following Cake941, and posting an interview with the modern Hitman composer, Niels Bye Nielsen, here is a podcast interview with the original Hitman composer, Jesper Kyd on The AIAS Game Maker’s Notebook.
It is a long interview and very good one, with an excellent interviewer who is himself a sound composer (Austin Wintory, the sound composer of the computer game “Journey”).
While the focus is about has composition of Assassin’s Creed, Jesper does spend a lot of time delving about his origin story with IOI and the Hitman series.
Jesper started as a composer in computer games in the underground European “demo scene” originally with the Commodore 64. Jesper was emerging as a sound composer at the same time as the three founders were putting together IOI.
Jesper’s early career was elevated from working with the young company IOI on Hitman, but like any artist, wanted more, and went on to become a prolific sound composer from those early days with Hitman to different big projects such as being the composer of Assassin’s Creed Valhalla recently.