From begining of new Hitman series I didn’t understood how developers make weapons unique in their own way. I always wanted to use them depends on situation. But with current system - no one uses nothing besides W2000 Ghost because is best sniper weapon in game in any means (this also applies to Krugermeier 2-2 and so on). There is always one weapon from each section that is just best in any means. That also applies to other weapons - there isn’t any pattern.
That’s why I’ve redesigned whole idea of weapon system and sortet them by Rarity and abilities. Every weapon is now unique and depends of situation - usable in own way. I try to sick current system and do not change if that is not necessary.
Probably IO Interactive won’t even look at it - but I hope since Freelancer mode is on way - that might be a some kind of inspiration for them in future updates.
So i’ve used already created ones but added few new ones (which exist in game but weapon descriptions don’t highlight this).
- Common weapons can be found within level / Loot boxes / bought from Smuggler
- Rare weapons can be found in Loot boxes / bought from Smuggler
- Epic weapons can be bought from Smuggler / reward from Showdowns / reward from Takedowns
- Legendary weapons can be only be gained as reward from Shadowns
High quality image: https://i.postimg.cc/KjBMc7z9/Abilities.jpg
Base ability of pistols is “Holster” which allow hide pistol under outfit. Base capacity for shotuns is 2 but legendary can decrase this by 1.
High quality image: https://i.postimg.cc/Rvz1XW2q/Pistols.jpg
Base ability of SMGs is “Full Auto” which allow shot with full auto. Base capacity for SMGs is 3 but legendary can decrase this by 2.
High quality image: https://i.postimg.cc/xfqLcMNp/Submachine-Gns.jpg
Base ability of Shotguns is “Splash Damage” which allow to knock back the body after a shot (just like Striker). Base capacity for pistols is 4 but legendary can decrase this by 2.
High quality image: https://i.postimg.cc/vMktxqzr/Shotguns.jpg
Base ability of Assault Rifles is “Full Auto” which allow shot with full auto. Base capacity for Assault Rifles is 4 but legendary can decrase this by 2.
High quality image: https://i.postimg.cc/0vtfP2KH/Assault-Rifles.jpg
Base ability of Sniper Rifles is “Scope” which allow to zoom view by 2x. Base capacity for Sniper Rifles is 5 but legendary can decrase this by 2.
High quality image: https://i.postimg.cc/6BLrS9Nc/Sniper-Rifles.jpg
What do you think about this?