[Final Review & More!]Dear HITMAN™ 2 Developers[CLOSED]

Now that we’ve been through the review, let’s see what can be done to improve the next HITMAN games…

I will try to list the most important things, at least in my opinion:

**Adding Key Gameplay Elements:**

- Economy System ($)

Money, Buy & Sell, Trading, Buying Intel/Items…

- Weapons Customisation

Gm7EZFd

(Like in Hitman: Blood Money)

- Binoculars o-o

Already existing in classic Hitman games, that useful item should be in the next games :+1:

Or maybe something more recent like a monoscope?

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- Nightvision Goggles

Having Nightvision Goggles for night missions is a tactical advantage not to neglect :+1:

- Human Shield:

HITMAN CA | Human Shield - YouTube
https://i.imgur.com/7uYcmTC.mp4

Bring back Human shield, not only for arrests, but also anytime we want to do it.
It is time to reescalate the situation guys :wink:

Why not also a feature where we could choose between actual mode (fight) or Human Shield when NPC proceeding arrest?..

- Point & Shoot

Hitman Absolution Point Shooting Feature - YouTube

(Like in Hitman: Absolution)

- (Working) Elevators

https://i.imgur.com/ebgAyrr.mp4

- (Working) Metal Detectors

https://i.imgur.com/A5R7YYe.mp4

- Targets/NPCs who Retaliate, Defend Themselves

https://i.imgur.com/06YlXMw.mp4

- Item Concealing

https://i.imgur.com/nlNwWHu.mp4

Boxes, closets, plates…

- Plate/Box Carrying

https://i.imgur.com/FP6AWho.mp4

- Custom Ratings

Depending on overall stats of the mission, the final scoring screen also gives us a custom rating according to different actions/stats…

For examples:

1 Fleur De Lys: Noob/Thug/Lunatic
2 Fleur De Lys: Amateur/Butcherer/Sociopath
3 Fleur De Lys: Wannabe/Killer/Madman
4 Fleur De Lys: Professional/Shadow/Phantom Killer
5 Fleur De Lys: Silent Assassin

- A More Hitman-Fitting Color Palette

Pink color is definitely NOT fitting the Hitman universe. You need something darker using grey/white/red as a base…

The color themes of HITMAN™ 2016 were fitting it and those of HITMAN™ 3 seem on the same path, keep it up! :+1:

- Quick Inventory Shortcuts:

Getting a fast and custom access to inventory weapons/items using keyboard shortcuts: 1,2,3…

- Dual Wielding ’ ̿’\̵͇̿̿\з=( ͡° ͜ʖ ͡°)=ε/̵͇̿̿/'̿’̿ ̿

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- Ability to turn lights On/Off

A nice feature that definitely has it’s place on the new games :+1:

- A Decent “Sniper Assembling/Disassembling” Animation for Briefcases

- YouTube
- YouTube

- A more variety of animations for attack/stab animations

- A better lightning/bloom tweaking, closer of 2016’s

See Please please fix the bloom - Hitman 3 (2021) - Hitman Forum

- A better Hitman signature legacy

The famous “Fleur De Lys” symbol that have been through all the Hitman games is not so used on those new games.

Guns, ratings, briefcases, why not suits? It should be displayed more in the game…

- FULL OFFLINE SUPPORT

*Ratings, Unlocks, all of those things should be playable offline, like a normal singleplayer game! *

- Replayable Elusive Targets (with saves and ratings)
=Maybe Turning them into Special Assignments?

I know a lot of these features look very Blood-Moneysque, but that’s a fact: that amazing game had so much features and items that deserve to be in the Hitman Legacy, and would give 47 a wider range of tools and features to play with :+1:

Now let’s focus on less important features, but that could potentially be implemented into those New HITMAN Games:

**Additionnal Features:**

- Interactive Live Map

*The player browses a displayed map, where he can choose a Mission, Contract, Elusive Target to play by browsing different countries/cities :ok_hand:

- Ability to strangle/fibrewire/poison chairs
- Hide bodies behind desks (temporary hiding)
- Surrender toggle: X for fight, Y for human shield
- Search toggle (frisk): same options

- A Better Inventory Sorting:

=Multiple Loadouts
=Favourited Weapons & Items
=Display or Hide Weapons & Items…
=Weapons category (knives together, fibrewires together, etc…)
=Suits Sorting (SIgnatures, Costumes, Fun, Tactical)

- Briefcase-Related:

  • Different Briefcase Sizes: Normal/Large
  • Different Briefcase Shapes: bags, pouches, special cases…

- Ability to syringe knocked-out NPCs on ground (poison/sedative)

- Ability to abort illegal actions (poisoning/lockpicking/etc.)

- First Person Mod
- Taser gun (knockout/stun)
- Interactive Menu while blending in: attack/take as hostage

- Smuggling a specific disguise in a Briefcase/"Hiding Spot"
- Body Armor (higher resistance to damages)

- Shoot from inside containers/closets
- Drag a NPC inside a closet (from the inside)

New Multiplayer Modes

  • Multiplayer Hide & Seek: A player is disguised as a NPC and 8/16 others as 47 Clones try to find and kill him before time ends…

  • Multiplayer Deathmatch: 8/16 players killing each other…

  • Multiplayer Survival: One player has to complete objectives of a regular mission, and 8/16 other players disguised as NPCs or 47 Clones try to find him and kill him before he completes…

Multiplayer Features:

  • Multiplayer lobbies (for easier meeting and live updates of online players)
  • Chat (text & voice) in multiplayer sessions :+1:

- Master Mode Improved:

=NPCs Waking up on Master Mode
=Illegal Frisk Allowed
=Dirty disguise can compromise
=Exits Reinforced on alert mode (guards/blocked)
=Not deleting evidence and being recorded makes 47 compromised in next level
=Guards looking inside crates/closests on alert mode
=Fibrewiring some NPCs might fail and result in a fight
=Taking down someone while he is making a phonecall gives a “searching” status
=Poisoning is harder, as multiple NPC uses the same food/drinks
=Cameras no longer as a whole anymore, each area got his own surveillance system (so we have to delete evidence multiple times depending our paths)

- Personal Hideout for 47: Weapons Display/AI Training/Laptop for different services (weapons/missions/contracts/…)

- Ability to look through keyholes/doors while crouching

- New Escalation Mode: Kill Maximum People In The Level Without Being Noticed

- Throwable Guns (when out of ammo)

https://i.imgur.com/CCFoI25.mp4

- Hiding an Item on a Dead Body (to smuggle or set up a kill)

- A Better Suit Unlock System

Instead of Elusive Targets reward, finishing the level with Silent Assassin rating in Master Mode unlocks the suit :+1:

- Improved Contracts Mode:

Please check THIS LINK for more information.

- Improved SA Tracker

Giving an orange Status to the tracker for still possible Silent Assassin rating. Examples:

=When targets are killed but cameras not disabled
=When a target is a witness and is knocked down
=When someone noticed an accident/ko and is running to a guard

- Special Exits Enabled in all modes: Story/Contracts/Elusive Targets.

- Ability to drown knocked-out NPC by opening a sink

- Ability to climb ladders with Briefcase

A feature available in classic Hitman games.

- Enemies not shootin straight at you (aimbot?) but touching NPcs if though crowd like in classic games

- If 47 gets a disguise from someone and that NPC gets found (dead or alive), then the disguise turns into "compromised"

Guards are now looking for a suspicious (name of disguise) feature.

**- Dropping food items (on ground/plates) makes closest NPC come and eat **

- Enhanced NPC interaction:

“follow me/stay here” options as a guard/specific authority disguise

- More animals ingame

Dogs, tigers, cats, and some with detection/alert abilities…

- Blood Investigation:

While killing someone, a blood bath appears. If an enforcer/NPC passes by he turns into search mode and looks for nearby areas for a body/injured NPC…

- Accidents kill on NPCs not making Silent Assassin rating lost, if done properly.

- NPCs able to climb ladders

- NPCs not able to open locked doors

Unless it’s an enforcer/guard.

- Bring back 2 breaching charges instead of one actually.

- Once a secondary objective is completed once (clues in Another Life or Identifying the Maelstrom for example), it becomes optional in next replays (requested feature)

**- Ability to put bodies over shoulder (instead of dragging them) **

- Ability to fibrewire from above a NPC (and drag him to your height)

- Elusive Target Special (VIP Guest)

Using the Celebrity Elusive Target through different levels: instead of Mark Faba this time the story unfolds through multiple different levels (maybe 3 times until the finale).

Suggestion for Elusive Target: Keanu Reeves

- Ability to jump between two different buildings

(if the gap is small enough)

- Monitoring the community feedback before patching the game:

https://hitman-feedback.herokuapp.com/ to get the most requested things to patch/fix in priority of cosmetics

That’s it! With all of those things (or some of them) included into the
next games, we will get a mix between classic games and new ones, closer to achieve the Best Hitman Game Ever Made :blush:

To conclude this featured topic, let’s talk about the upcoming next title: HITMAN™ 3!