I’ve only played Dubai and Dartmoor so far, but this thread is called “first impressions” for a reason I imagine.
The story is extremely promising. The cutscene following Dartmoor was the best this trilogy had to offer so far, story-wise.
Music is top notch. The music in the opening sequence of dubai gave me some H2:SA vibes.
Game keeps everything that’s good about previous instalments.
Some minor bugs were noticed. Should be easy enough to iron out, bug report thread would be nice. Stuff like emetic not worknig in certain glasses and 47 getting stuck after lockpicking.
Vibes of the first two maps are brilliant, very easy to navigate but still fun to explore.
My main gripe is with how the first two levels are too easy. I know it’s also about the player challenging themselves by setting higher standards, but when I finish Dubai Silent Assassin ranking on a second try, and Dartmoor on a first, I feel there’s something wrong. Dartmoor required some time figuring out where the case file is, but nothing challenging that surpasses the difficulty level of the initial stages of a point-and-click adventure game. The assassination was almost as easy as killing Luca Wood in the ICA facility.
Same for Dubai. Even without mission story guidance the (in)security challenge was a breeze to find out about, and carrying it out was even easier (the classic “target dismisses his only protection” scenario, which is starting to bore me). Also story-wise this annoys me. So little background checks by someone who’s so notoriously elusive/reclusive. And I can already easily guess other easy ways to get to Stuyvesant. Ingram was also very easy and straightforward. The man is drinking a whisky that’s never under surveillance. What is this, a tutorial? This makes the encounter of these “Providence” targets quite anti-climactic.
Honestly, I like a bit more hoops to jump through to finish the basic missions SA. Dubai required maybe 5 key actions at best, and none of themw ere hard to figure out.
Or maybe I’m just too good at this game now. It feels more and more like an immersive story-telling experience, and I still love it for that, but where is the tension? When I think back of starting levels in the Hitman Codename 47 or even Blood Money era I knew I was going to die a couple of times before getting it right. None of that here.
The abundance of suit collecting is slowly but surely giving me the Pokemon “gotta catch them all”-vibe. Not much of a fan either, but at the same time it’s impossible to resist.