I made a deleted comment earlier about this.
What was lost in translation here was that I mean that mastery levels got harder to earn, not that XP is harder to earn, hence the comparison I made to Battle Pass levels in Paladins and Fall Guys (which are static, not Dynamic as it is in Hitman) – I did try and fix this in the timestamps. I didn’t notice all this until I uploaded it to Youtube, and by that point it was too late, and I wasn’t going to be waiting another hour and a half to upload and re-render it.
Also, I’ve uploaded most of the art used in the video to the Fan Art section if anyone wants to view it in better quality.