Hey, don’t get me wrong: I wanted those animations too… but I wanted to actually see the rifle being assembled. Since that ain’t happening, it’s just a waste.
Shame that Games made 20-15 years prior did it perfectly
I think that is a good thing cuz if you have the ghost, the reward is not only lower gear slot amount but fast pack/unpack. If you don’t have a top sniper, should be like a punishment of having a cheaper sniper rifle.
But the SA rating itself does not exist in Freelancer, so the question is whether the tracker could work the same for the top FL rank (ICA something something Assassin, forgot the name of it).

The animations are given at random.
Are you sure? I haven’t noticed. Cuz that would mean ioi would need to change coding just to have randomness for snipers. Or do you mean something else?
It’s not random. Certain ones don’t have it and the rest do.
It’s not meant to track the final rating, only whether you’re still keeping SA parameters for the SA prestige objectives
Is there supposed to be a gap in the 2nd row of trophies for now?
Dear IOI, why is this part not renovated even after level 100?

In the place where you crate the poison have the window, you need enter in it and you find this crate
Speaking of the Shed at level 76, does anyone know how ‘blend in’ to check the gun parts on the shed table? Mine never seems to work, unless it’s bugged? I can handcraft the poison on the shed table, but just can’t check gun parts?

Since a few people seem to not know the reference:
Hitman 2: Silent Assassin Movie - All CutScenes HD
H2:SA is the source of the most iconic aspects of the Hitman franchise IMO, and an amazing (though ever misunderstood) game overall.
Yeah you can tell it’s definitely tell it’s a nod to Silent Assassin, especially with it being located in the Church as well.

They better not add more levels. It is already taking far too long to advance through the 90s. Even a full campaign isn’t good enough to advance even one level.
I hope IOI do
It would be great to see Freelancer increased to 200 mastery! I know the XP slows down when you reach 90, but that would pick up pace obviously if IOI increased the mastery levels etc.

Dear IOI, why is this part not renovated even after level 100?
Is that the wardrobe off the bedroom? There should be a view parts to that room you can alter.
From memory you can change the style of the wardrobe itself and a plant in one of the corners iirc.

It would be great to see Freelancer increased to 200 mastery! I know the XP slows down when you reach 90, but that would pick up pace obviously if IOI increased the mastery levels etc.
It slows down A LOT earlier than that – Level 55 at least.
There are battle passes with better XP gain rates.
Just completed a whole campaign today and went from level 90 to level 91. If they ever add more Mastery levels they need to considerably reduce the XP needed to level up. I don’t get why they’ve made the last levels need so much XP when there aren’t significantly better rewards.
I’ve got a whole, blissful free Saturday ahead of me. The girlfriend is out of the house, the snacks are at the ready, the drinks are cold.
Mission: complete a hardcore campaign.

The girlfriend is out of the house, the snacks are at the ready, the drinks are cold.
The Assassins are locked and loaded, the Lookouts have telepathic comms channels open, the Prestige Objectives are SASO.
Good luck, agent!
Was looking forward to play some Freelancer. Started with “The Dualist”. As soon as I wanted to go to the first location this happend:
Couldn’t do anything anymore, had to restart the game. It kind of worked – until I tried to exit after finishing a contract. The game crashed. Three times in a row. Anybody else had this problem with this Syndicate?
Update: Started with different locations first and did the one location with the constant crashes (Chongqing) last with the syndicate leader in it. That worked!
The Prestige Objectives are also still bugged. Made it to the 12tg mission or so and again a Timed-Hide and seek didn’t register correctly
My girlfriend can come back now!
Make sure she gives you a Wojak hug when she returns.
Goddammit, I hate lookouts. It’s so fucking stupid that they can see through every disguise; in fact, it’s stupid that they’re even there. How do they make any logical sense? They’re not enforcers who know the faces of people they’re supposed to work with spotting someone new, they’re not seeing you perform an illegal action, they’re just looking around and spotting you no matter what despite not being actually affiliated with the syndicate, and they somehow have greater instinct than 47 by being able to spot him with no info once he reaches their visual zone. Even the ICA agents in Berlin had the excuse of having been shown his face and knowing what features to look for even within a face-covering disguise. Lookouts have no justification and yet can wreck your whole run. I hate them.
“Neutralize a lookout” is my favorite prestige objective.