Ugh this is annoying. Both of them are unmarked as suspects but one is showing in colour in instinct, while the other isn’t. I swear this didn’t happen before the latest patch.
If you’re playing on PS5, you can put the console to sleep while in a Freelancer mission and return later.
This was a common issue before the patch. It was supposed to be fixed, but hey ![]()
I have found that marking them, waiting, and unmarking them again usually fixes it
Ah nice, will have to try that.
It does fix it… but when I do that, if I had another suspect marked as a prime suspect, that one goes back to being a regular suspect, for some reason. Kind of annoying!
20-40 minutes on showdowns as difficulty increases. Sometimes impatience also increases, but with it, proportionally, chance to die stupidly.
Which Objective do you find yourself forgetting the most?
- Headshot kills only
- Only one disguise
- Suit Only
- Perfect Shooter (only hit NPCs, but cameras and recorders okay)
- No Firearms
- No Combat
- Other (comment below)
0 voters
That’s all that I could think of. I did leave an option for “Other”. Is ‘No KOs’ still a thing? ![]()
For me, it’s the Only one disguise I find that I mess up on the most. I will reflexively change into another disguise that isn’t as restricted. Or I’ll change back into my suit for the silly idea of leaving with your suit. Or I try to move disguises… Where you change a disguise, move away a little, and change again because the prompt can still be reached.
Next, would be headshot kills only.
Actually it did. It was one of things I reported that really had made straight up hate showdowns. When there’s so many suspects and I clearly know it isn’t one of them, after making them not a suspect, they return to being blue if I get away from them. So then when you keep looking for suspects in blue, you end up seeing the same ones you already unmarked.
This is why I hate showdowns. I find that it’s better since after the patch tho so I’m thinking you got a residual bug.
It’s not so much “forget” as it is “intentionally ignore” though.
“Do not Pacify”
I’ve ruined that several times ![]()
Voted “Other”.
For me, it’s the persistent timer ones (Hide & Seek, Get Disguises, Silent Takedowns, etc.) Because I don’t pay enough attention to them. Too focused on playing and then I wonder why the music is getting so tense! FAIL! And then I’m like “oh yeah.” ![]()
My trophy’s better because it says “1”. Like #1. ![]()
Aren’t showdown targets supposed to have the exact 4 clues and nothing additional? For the first time I saw a target with 5 different clues instead of 4.
The 4 clues were these.
But he also has a tattoo on his hands. (The earrings are unfortunately not visible on this screenshot, they were on the other ear.)
I actually had unmarked this guy because I saw the tattoos and then came back and realized what’s happening.
No. I don’t know who spread this but it’s not true at all. They can have additional visual things, a tattoo has been the most common in my experience.
The only disqualifying criteria are tells and meeting (stuff on the left side of your camera) - if someone does anything that is a mismatch, you can unmark them.
Damn, that’s weird. I’m level 100 and legit seeing this the first time.
Every time I go to Haven, I bring along a keycard hacker and some sedative poison in case I get a Target in the lab. They’re hardly ever in the lab.
The ONE time I don’t bring that stuff along, the target is in the lab.
Just my luck.
For me it’s mostly perfect shooter, but “Doors stay locked” has tripped me up a whole lot of times.
WOW!! ![]()
That is some graft put in right there! ![]()
Good job! I’ll follow you up to 10 eventually ![]()



