Can you believe it guys? Freelancer, just a week away. Freelancer is in a week! Woohoo! I am so happy about this information. Freelancer! Just a week away, oh wow. Can you believe it? Freelancer! Just in a week! It got here so fast! Freelancer! Just a week away!
And with the changes we now know have been implemented, my excitement has gone up even higher.
Can you help me out and specify those changes?
You see thereās not a big overlap of Casimir fans and Hitman Forum users so I thought to retell it
Funny how literally no less than a day ago we were debating if IOI had greater intentions in having no base payout, and they just give it to us with no strings attached lol.
Pretty much a āshut you already, you spoiled bratsā. ![]()
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More like āyou thankless morons couldnāt wait one more goddam day before starting this nonsense?!ā
And all it did was give me a craving for steak.
I find it dumb that people were legitimately more irate at you providing feedback IOI themselves asked the users of that they were unable to reciprocate the points you made. Instead, you were scorned for it.
Perhaps you could be treated more seriously if people could overcome being smug charlatans towards you Mr. White.
While I appreciate the words of support, letās not be in denial: I come across like an arrogant ass. And letās face it, I am. But, I am also correct, far more often than not, and it certainly would be a nice change of pace for that to get pointed out more. Alas, I bring it on myself.
At least youāre self aware, that gains a lot of respect out of me.
Can you believe it guys? Freelancer, just a week away. Freelancer is in a week! Woohoo! I am so happy about this information. Freelancer! Just a week away, oh wow. Can you believe it? Freelancer! Just in a week! It got here so fast! Freelancer! Just a week away!
I still feels like ages away ![]()
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Maybe Iām the only one here, but I donāt feel the vibe about Freelancer. I was more excited for the new map (Ambrose Island) released in past July.
I didnāt have the opportunity to play Freelancer CTT (as I played H3 on PS4) but Iāve watched gameplay videos about it (I donāt care about being spoiled) and it didnāt convince me.
I know that many concerns were addressed (notably in the last IOIās news). Iām welcoming some changes like:
- Addition of base payout (playing a mission without rewards is quite frustrating in such mode).
- Insta-lockout buffed (grace period could help to manage with such situations).
- Number of suspects have been sclaed down (having to compare between 12 suspects, all of them alerted and suspicious would be a tough job).
- Balancing some challenges: everybody doesnāt have the time to be commited on playing Hitman. To be honest, I do hope that there is no reward attached to those challenges!
Still, Iām not excited for Freelancer. I enjoy Hitman because it allows me to play a mission and finish it in a short period of time. Because of job and family, I canāt play it every time. Itās not like a mutliplayer game where you must be commited to them to get the same items as the othersā¦
At first sight, Freelancer seems to take this road. Playing a single campaign seems to be quite long (several hours) and I donāt know if Iām ready for this.
But Iāll give a chance to Freelancer and test it. Maybe Iāll start to appreciate this gamemode as much as I love the Hitman game in general.
Playing a single campaign seems to be quite long (several hours) and I donāt know if Iām ready for this.
From what I understand you donāt need to do it all in one go. You can freely close the game when inside the safehouse between missions and continue the campaign at another time.
^ This. I played the CTT, and you can just play one contract and return to play the next whenever youāre up to it. You donāt have to play the campaign in one go, that would be brutal and inconsiderate.
There was a bug in the CTT where exiting to the menu from the Safehouse halved your Merces like you failed, but that has most definitely been fixed.
The recent announcement did say that it covers most of the changes that have been made, which days to me that there are other things theyāve fixed that they didnāt share yet, and will probably be revealed when the mode launches, or weāre so insignificant that itās not necessary to tell us they fixed them.
The blog post more detailed the specific changes they made in response to feedback not a patch notes. Fixes like this are more classed as a bug and we likely wonāt get a report on this which makes sense. I hope we do though.
Thatās true, good point, I forgot that detail. If that Merces-halving restart glitch has been addressed, then by that logic, they were already aware of it before/during the CTT and were already addressing it, and knew that it wouldnāt affect their study of CTT.
