There is no god.
He died when limited run games announced the ports of bubsy 3D about a year ago
Black Ops 7 was unveiled.
- CoOP Campaign from beginning to end, with challenging endgame.
- Campaign is fully integrated with all modes in terms of progressionâs unique mastery camos aswell.
- Carry Forward BO6->BO7
- developed and concepted alongside BO6
- Zombies will have 8 unique characters both Requiem and the original 4 in a new Dark Aether Variant we never seen before.
- largest round based map ever âtransit 2.0â
- wonder vehicle (suv with a wonderwaffle strapped to it as a form of defense)
- updated fog system
- Zombies encouraging sticking together this time around.
- Dead Ops Arcade 4
- Survival Maps similar to BO2 (example: Farm)
- Weapon Prestigeâs with levels up to 250
Dying Light 2 just got an update that completely changes the stamina system for parkour. (It sounds like itâs basically completely removed?)
Unlimited Parkour
In this update, we are refining the stamina system to enhance the core gameplay experience, particularly focusing on combat and evasion dynamics. Players will now find that parkour actions no longer deplete stamina, allowing for seamless disengagement from melee combat, even when stamina reserves are low (the only exceptions are the Dash and Dart parkour skills).
This change will make navigation more fluid and enjoyable, positioning stamina primarily as a combat resource. Youâll now have the full freedom to explore Villedor the very moment you enter the city! However, to maintain alignment with the existing mission progression, stamina will still be required for parkour activities from the âPilgrimâs Pathâ quest â after the player is bitten by a Volatile â until an inhibitor is used near the end of âMarkers of Plagueâ. Additionally, stamina will continue to be a crucial resource for combat, underwater swimming, and using the paraglider.
Just⊠all parkour options??
Kind of interesting, since I think some stuff like Losing Stamina while holding onto Ledge needed to go, since it was a major hindrance in exploring the map (and climbing towers which are stamina-level-locked where the first game was not) but⊠this sounds extreme? Not even making this a setting toggle like the gravity physics one?
Itâs like they are doing their best to see this game fail.
YESSSS FREE MULTIPLAYER CONFIRMED
Aw man they are trying to use Silver Age fanservice to make me buy their game.
Also where are the artists credits?
First time rainbow Batman has been playable in a LEGO game without being a invincible character so I donât have to feel bad about using him yay
The lack of artists credits are weird but maybe they will be added before the game comes out since itâs still being developed and
Also i think the game looks really good
Cross Posting since I wanna address a few things about it since Gun being involved is controversial. I can actually talk about it now since the project and who is heading it is 100% in the open.
Trancas has been shopping around Game related stuff since as early as 2023. A game was confirmed at a H45 Panel which I attended during the Halloween 45 years of terror convention.
Boss Team Games (evil dead the game creators) originally concepted the title with Carpenter as Executive Producer back in 2024. Boss Team released RetroRealms which debut with Halloween and Ash vs Evil dead. Failed commercially, resulting in Trancas pulling out on development for the main Halloween Game shopping around the project to developers.
Which leads me to Gun. Gun did cease development on TCM for this title, but itâs a double edge sword. On one had the handling of TCM and lack of transparency really put a sour taste in peopleâs mouth. Content was finished and slated that was never released and they doubled down that the vision for TCM was fully realized.
On the other side of things TCM really was restricted on what they could do since they were stuck with just the original film. In terms of content and the larger ethos of the brand itâs very little.
Gun in publishing Halloween The Game, but Illfonic is heading the development. What does this mean? Simply put it Illfonic working on this is whatâs saving this game. On top of the rights issue for Halloween arenât as messed up outside of Trancas and Miramax which have a very good relationship. So that means while the 1978 films will take front focus as followed is on the table.
Halloween 2
Halloween 3
Halloween 4
Halloween 5
Halloween 6
Halloween H20
Halloween Resurrection
Halloween (2018)
Halloween Kills
and
Halloween Ends
Only exception is the Rob Zombie Remakes cause currently Lionsgate own those films.
Similar to F13 thereâs a lot of potential with the Halloween IP. (Yes even down to the Myers Masks and Coveralls). While the 1978 film is the core focus. The source material at large especially with John Carpenters involve and aswell as Malek Akkads I can say whatâs available is robust.
As a Halloween fan. A hardcore one at that Iâm optimistic for good reason. I donât doubt this game on its success. F13 pulled numbers and the thing that killed it was the Lawsuit. Illfonic and Gun collaborating again is the best outcome for this title and hopefully come next year we get something that can hold its own against DBD.
Bubsy 4D honestly looks kinda fun, man.
Iâve never heard of this before, but it looks interesting.
Silksong releases September 4!
Edit: getting middle aged means youâre not as fast as the teenagers anymore

Iâm fast : 3

Yeah, looks like it could be decent. I guess I just find it amusing but also slightly annoying how much effort there is to keep the Bubsy franchise afloat, when there are dozens of other franchises that could use a revival.
Crash got ai generated ads Rayman got nfts meanwhile Busby just gets treated like a king I suppose
More Info on Halloween.
Firstly the elephant in the room.
Gun Medias Involvement
Halloween: The Game is created and published by Illfonic. Gun Medias Involvement will largely be for marketing similar to Layers of Fear 2 and any premium collectors editions. They wonât have any input on the live service element or design of the game.
Single-player Story
Halloween will have a single player story where you take up the mask and be The Shape. It wonât be like Single Player challenges of F13. While details arenât clear The Story will follow beats of the 1978 films with additions encouraging replayability, exploration, and collectible hunting. I wouldnât set high expectations since this is a game based on a slasher movie, but it will have a Story to tell even if itâs one we already know.
1-4 Asymmetrical Multiplayer
The Multiplayer Survivors are tasked in alerting the citizens of Haddonfield of Myers presence avoiding the chaos he brings. They do this by establishing police presence, alerting citizens, and of course getting Michaelâs Psychiatrist Dr Samuel Loomis to stop Evil. Fight, Hide, and stop evil.
As Myers you stalk and prey on potential victims, like the film it will be slower paced and there will be methods to the chaos youâre bring onto the citizens of Haddonfield. Stalk, Slaughter, and bring Chaos to the small town.
Itâs unclear how Michael will get around the map fast enough since itâs confirmed he will be methodically walking at a glacial pace. I have reasons to expect Michael will have his trusty Smith Grove Station Wagon available to get around the environment.
Setting and Post Launch Support
At Launch Halloween will predominantly adhere and follow only in the original film and its continuity. What this means isnât that Sequels arenât in the table, but rather first play in a Sandbox that isnât complex by over 12 films worth of films.
What this means is to start anything and everything will for a time will be set within the confines and lore established in the 1978 film, and following that stuff from the series at large can come into the game.
Haddonfield Memorial Hospital as a map
Silver Shamrock cosmetics for Survivors.
H20 CGI or CNB masks for The Shape etc is on the table when they wanna move beyond the 1978 film.
So unlike TCM which was only allowed to follow Kim Heinkels concepts and stuff from the first film. Halloween had the whole IP backing it.
Iâll post more as information comes out.
I think the biggest challenge this game will have is with Maps, but we will have to wait and see.



